Saturday Seed ~ 78 (All for One)

This week’s seed is for All for One: Regime Diabolique and puts the characters’ commitment to the King to the test as they are called upon to choose between their duty, and what is right. The Seed In pursuit of an enemy of the state (a person who has earned the true enmity of the … Continue reading

Saturday Seed ~ 76 (All for One)

This week’s somewhat risqué seed is for All for One: Regime Diabolique, and pits the musketeers against distance, deceit, and damsels in order to aid a friend in need, before the sands of life run out. The seed One of the characters’ inexhaustible supply of childhood friends and acquaintances appears to the musketeers as they … Continue reading

Saturday Seed ~ 73 (All for One)

This week’s seed is for All for One, and is something to spring on your group of adventurous musketeers while they are out of Paris and passing along the coast on the King’s business. The Seed With the dawn, a mysterious ship is discovered to be at anchor far out in the harbor of whichever … Continue reading

Saturday Seed ~ 61 (All for One)

This week’s seed is another for All for One. Due to a moderate increase in gaming activity, and a massive increase in my normal work load, I still have not completed my first Technoir Transmission for Seoul, meaning I have to bring something else out of my files of seeds and ideas for this week’s … Continue reading

Saturday Seed ~ 50 (All for One: Regime Diabolique)

This week’s seed is for All for One: Regime Diabolique. It is intended to be a light-hearted romp, but in the hands of exuberant and life-loving players, there should be plenty of opportunity for hilarity, combat, chases, escapes, and wooing. One should never forget the wooing. The Seed One of the musketeers’ friends from childhood is well … Continue reading

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