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I have just returned from my first actual vacation since the summer of 2006… and that one was more like trading my day job for doing one of my hobbies full time. Perhaps it has been even longer since I have really taken time away from everything and just focused on relaxation and seeing the … Continue reading →

The world has ended again!

http://outeq.deviantart.com/art/Wasteland-5213880

I am pleased to report that I have been given the opportunity to run Desolation for a group of players new to it and to Ubiquity. The group is in the midst of character creation at the moment, and so I am drinking in all the comments they drop about the game and setting to … Continue reading →

Exile Game Studios Spills the Beans on Mars!

Extra! Extra! Read all about it! Foreign Correspondent Gets Scoop of the Century! Coming soon to a Kickstarter Activity Feed near you is a long-anticipated project from Exile Game Studio that promises to reveal a whole new world of adventure. According to Jeff Combos, the Great Nazi-Smashing, T-Rex of the Galaxy himself, the project should … Continue reading →

Tempering the Man of Steel

I am not one who makes a habit of following Superman. I respect the challenges faced by authors who must write compelling stories for such a complex and powerful character, but other than the foundation of self-control and morality on which he is built, Superman holds little attraction for me as entertainment. All that said, … Continue reading →

Casting Runes 5: More and Less than Human

This post continues the exploration and implementation of RuneQuest 6th Edition for the creation of a sword and sorcery campaign setting. It is long past time to show a little more about character options for this setting, and to write a little bit about how it will be run. Let’s start with the last part … Continue reading →

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