Desolation Hangout 1

On Wednesday, I hosted a hangout for some notable members of the YouTube RPG community to play the post-apocalyptic fantasy RPG, Desolation. The group was composed of a former arena athlete, a noble, a legionnaire and his young sister, and an outdoorsman.  The setting was ostensibly the northern reaches of what used to be the … Continue reading →

Agents of Description, or Agency?

You slide down into the air duct and nod at the rest of your team as they seal the cover in place over your face. You have thirty meters to slither awkwardly in a noisy metal duct barely wider than your shoulders and tight enough that it is hard to draw a full breath. According … Continue reading →

More than others, words define us

Over the last two years or probably longer, I have been circling an idea which ironically has not found its way out into the realm of words, spoken or written, on my YouTube Channel or here on Casting Shadows. In some of my clips and posts on genre, campaign structure, and nomenclature I have touched … Continue reading →

Hollow Earth Expedition Contest

A few months ago, Exile Game Studio celebrated their anniversary by giving away copies of their flagship game, Hollow Earth Expedition. I would like to follow suit (albeit in a far less dramatic fashion) by running a small contest to celebrate the anniversary of discovering their great game system – Ubiquity. Like any good contest … Continue reading →

Games that don’t happen

Life has a lot of ways of nudging events so that games don’t happen. There are periods where we can confound life’s intent to spoil our fun and gratification, but that still leaves a lot of time where life wins. Living in Korea was once a source of gamelessness for me, but I learned how … Continue reading →

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