Walking in Gumshoes ~ Setting and Set-up
Posted by Runeslinger on July 10, 2012 · 3 Comments
According to the GM, we are perilously close to starting our campaign of Mutant City Blues by Pelgrane Press. The GM has been encouraging a collaborative approach for laying the foundations of the setting, and so I think it is best to start this second entry on playing Mutant City Blues (MCB) with that before the … Continue reading →
Walking in Gumshoes
Posted by Runeslinger on July 7, 2012 · 5 Comments
As my Time of War PBeM enters its end phase, one of the players has graciously offered to run a campaign of Mutant City Blues by Pelgrane Press. I have been quite impressed by the elegance and quality of the releases for the various Gumshoe corebooks and product lines so this opportunity to explore the system in play is … Continue reading →
Category Campaign Recaps, Live Game Report, Mutant City Blues Actual Play, Technical Questions, The Blog · Tagged with GUMSHOE System, Play-by-mail game
Why do supplements feel like an anchor, not support?
Posted by Runeslinger on June 25, 2012 · 7 Comments
When I was a D&D player my cohorts and I had no access to much beyond the core books we had obtained from far-flung centers of population with amazing things like book and hobby stores. Core books had come to us from mail order, or older brothers who didn’t understand what the game was, or … Continue reading →
Category Casting the Shadows, Preparation and Preparedness, Running Games, The Blog · Tagged with running games, setting development, Technoir, Thoughts, Ubiquity Roleplaying System
Come hell or high water…
Posted by Runeslinger on June 15, 2012 · 10 Comments
Anyone who has spent any time with games set in the World of Darkness has probably at one time or another wondered if their Storyteller were out to get them. While games like Vampire do not have a monopoly on pushing for consequences for character action, they certainly introduced a lot of young gamers to … Continue reading →
Category Running Games, The Blog, Themes and Intentions · Tagged with gaming, Risk Reward and Repercussions, Role-playing game, running games, Thoughts
The Thrill of Victory and the Agony of Conversation
Posted by Runeslinger on June 8, 2012 · 12 Comments
It would be foolish to contest that our hobby grew out of the war games community. How far, however, has it grown? A quick tour of the ever-growing spectrum of RPG blogs will suggest that what growth there has been is not without some serious backsliding into the hobby’s primordial ooze. When virtually every discussion … Continue reading →
Category Playing in Games, Running Games, The Blog, Themes and Intentions · Tagged with roleplaying, roleplaying games, RPG, Ubiquity








