Saturday Seed ~ 134 (Call of Cthulhu)
Posted by Runeslinger on December 15, 2012 · Leave a Comment
This week’s Saturday Seed is for Call of Cthulhu. It is a very cruel little seed appropriate for any era from the 1890’s forward. The Seed This seed deals with responsibility, the realization of guilt after the fact, and a personal challenge to overcome great vileness. Planting the seed The seed is appropriate for a … Continue reading →
Category Call of Cthulhu, Infectious Plots, Saturday Seeds, Ubiquity · Tagged with Call of Cthulhu, Plot Ideas, Role-playing game, roleplaying, Story Hooks
Saturday Seed ~ 133 (Leagues of Adventure)
Posted by Runeslinger on December 8, 2012 · Leave a Comment
This week’s Saturday Seed is for Leagues of Adventure from Triple Ace Games. It is a very small seed which starts out in the city and heads off into the little known reaches of distant lands. The Seed This seed deals with the spirit of adventure, the quest for knowledge, the virtue of loyalty, and … Continue reading →
Category Hollow Earth Expedition, Infectious Plots, Leagues of Adventure, Saturday Seeds, Ubiquity · Tagged with Leagues of Adventure, Plot Ideas, Role-playing game, roleplaying, Story Hooks
Saturday Seed ~ 130 (All for One)
Posted by Runeslinger on November 17, 2012 · Leave a Comment
This week’s Saturday Seed is for All for One: Regime Diabolique and could easily become the basis of a short series within a campaign that takes advantages of the societal, occult, and political elements of the setting. The Seed This small seed involves the growing proliferation of secret societies and the trade in connections and … Continue reading →
Category All for One: Regime Diabolique, Infectious Plots, Saturday Seeds, Ubiquity · Tagged with All for One, Plot Ideas, Role-playing game, roleplaying, Story Hooks
Saturday Seed 127 (Leagues of Adventure)
Posted by Runeslinger on October 27, 2012 · Leave a Comment
The Seed This week’s Saturday Seed is the last of our four Halloween-themed one-shot scenarios which might take-off into longer flights of gaming. This seed, if you are feeling your oats, can in one evening jump between generations, but will not suffer for remaining in one. Intended for Leagues of Adventure and posted here in … Continue reading →
Category Hollow Earth Expedition, Leagues of Adventure, Saturday Seeds, Ubiquity · Tagged with Frankenstein, Halloween One-Shots, Hollow Earth Expedition, Leagues of Adventure, Plot Ideas, Story Hooks
All for One: Campaign Development Report 3
Posted by Runeslinger on October 2, 2012 · 4 Comments
This post is intended both to help newcomers to All for One: Regime Diabolique get into the game more smoothly by discussing elements of the combat systems which can raise questions, and offer some ideas for transitioning from other game systems to Ubiquity. This post will look at physical and social combat. Subsequent posts will look … Continue reading →
Category All for One: Regime Diabolique, Running Games, Technical Questions, The Blog, Ubiquity · Tagged with All for One, Combat, gaming, roleplaying, roleplaying games, Ubiquity Roleplaying System




