What’s the point?

There is no question that building a setting, or preparing to run stories in a setting is a lot of work. If you are going to go through all of that work, should it not have a point? Games should have a theme, or at least some form of underlying purpose other than being a … Continue reading

If you build it, why will they come?

Why do your players play? Why do they make the types of characters that they make? Why do they so often follow the same patterns and have those formulaic characters speak with the same voice, again and again? If you don’t believe that they are, you are not looking hard enough, or you never left kill-by-numbers … Continue reading

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