Posted by Runeslinger on July 19, 2011 · Leave a Comment
This entry continues the ‘behind the scenes’ look at how the Hair of the Dog campaign, using Catalyst Game Labs’ RPG rules, set in the brilliant Battletech Universe, is being conducted as a PBeM. If you are new to the story being created in this campaign, you might want to start at the beginning… HERE. Acts … Continue reading →
Posted by Runeslinger on July 14, 2011 · Leave a Comment
BATTLETECH: A TIME OF WAR RPG Campaign: Hair of the Dog Story 1: Running with the Big Dogs Act 4: Bites, Scene 6 PoV – Sgt. Velika ‘Blowtorch’ Kadlec Cast: Sgt. Velika Kadlec, callsign – Blowtorch Gabriel ‘Gibs’ Stevenson, Professor’s Assistant, Provisional Faculty GM: November 22, 3028 – Hanachi Military Academy 5am While Fitz continues to brief … Continue reading →
Posted by Runeslinger on July 14, 2011 · Leave a Comment
BATTLETECH: A TIME OF WAR RPG Campaign: Hair of the Dog Story 1: Running with the Big Dogs Act 4: Bites, Scene 6 PoV – Lt. Mel ‘Mad Dog’ Winters Cast: Lt. Mel Winters, callsign – Mad Dog Demerit as ‘the bar band’ GM: November 22, 3028 – Hanachi Military Academy 5am While Fitz continues to brief … Continue reading →
Posted by Runeslinger on July 14, 2011 · Leave a Comment
BATTLETECH: A TIME OF WAR RPG Campaign: Hair of the Dog Story 1: Running with the Big Dogs Act 4: Bites, Scene 6 PoV – Captain Lucas ‘ Cool Hand Luke’ Rom GM: November 22, 3028 – Hanachi Military Academy Medical Ward 5am While Fitz continues to chat with you, Westerlie excuses herself with a nod at … Continue reading →
Posted by Runeslinger on July 14, 2011 · Leave a Comment
This entry continues the ‘behind the scenes’ look at how the Hair of the Dog campaign, using Catalyst Game Labs’ RPG rules, set in the brilliant Battletech Universe, is being conducted as a PBeM. The layout of these reports highlights the interplay between the players in and out of character, and the flow of shaping … Continue reading →