Posted by Runeslinger on August 28, 2011 · Leave a Comment
This entry finishes Act IV of the first story of our ongoing Mechwarrior campaign set in 3028. This post continues the ‘behind the scenes’ look at A Time of War, showing how the Hair of the Dog campaign, set in the brilliant Battletech Universe and using Catalyst Game Labs’ RPG rules, is being conducted as a PBeM. If you are … Continue reading →
Posted by Runeslinger on August 18, 2011 · Leave a Comment
In the past few weeks, my Time of War campaign, Hair of the Dog has managed to complete 6 turns of city-based mech combat with 4 players, 5 NPC allies, 1 GM, and an as yet still undisclosed number of enemy forces. At present, the PCs are aware of 1 light lance, 1 unit of … Continue reading →
Category A Time of War, A Time of War Actual Play, Battletech, Battletech / Mechwarrior, Campaign Recaps, Live Game Report, Mechwarrior Live Game Reports, Preparation and Preparedness, Reports, Running Games, The Blog · Tagged with A Time of War, Battletech, Mechwarrior, Play-by-mail game, Role-playing game, roleplaying
Posted by Runeslinger on August 3, 2011 · Leave a Comment
This entry continues the ‘behind the scenes’ look at A Time of War, and how the Hair of the Dog campaign, set in the brilliant Battletech Universe and using Catalyst Game Labs’ RPG rules, is being conducted as a PBeM. If you are new to the story being created in this campaign, you might want to start at … Continue reading →
Posted by Runeslinger on July 19, 2011 · 1 Comment
As the PBeM reports for my Mechwarrior Campaign, Hair of the Dog, show – progress is ‘rapidly’ being made to get into the meat of the tale, leaving the preliminaries safely resolved behind us. In many aspects I think of this part of the campaign as Christmas Day, with New Years to follow, and all … Continue reading →
Category A Time of War, A Time of War Actual Play, Battletech, Battletech / Mechwarrior, Campaign Recaps, Live Game Report, Mechwarrior Live Game Reports, Reports, Running Games, The Blog · Tagged with A Time of War, Battletech, Mechwarrior, Play-by-mail game, Role-playing game, roleplaying
Posted by Runeslinger on July 19, 2011 · Leave a Comment
This entry continues the ‘behind the scenes’ look at how the Hair of the Dog campaign, using Catalyst Game Labs’ RPG rules, set in the brilliant Battletech Universe, is being conducted as a PBeM. If you are new to the story being created in this campaign, you might want to start at the beginning… HERE. Acts … Continue reading →