#RPGaDay2020 – Day 6: Lever
Posted by Runeslinger on August 6, 2020 · 1 Comment
With Grey, Dieter, and Diego in the grip of animated vines, now seems like the perfect time for a more decisive cut to Dunhill down in Area 25. That means the prompt for today will be out of numerical order, but it is coming at just the right time for our exploration of this scene … Continue reading →
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#RPGaDay2020 – Day 5: Tribute
Posted by Runeslinger on August 5, 2020 · 2 Comments
Scattering from the cloud of dust and zinging rock fragments from the cave-in of the secret stairwell down to a lower level (from Area 3 to Area 26), the ghostbusters regroup in the curious hexagonal room (Area 4) to work out a course of action. Lemmon and Stent look intently at Spencer. Spencer is described … Continue reading →
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#RPGaDay2020 – Day 4: Vision
Posted by Runeslinger on August 4, 2020 · 1 Comment
I have been stacking poker chips to represent Brownie Points and slide a stack over to Diego’s player then drop one extra on top. He was the first to really buy-in to the scene, his engagement has been contagious, and he is putting elements together in a way that draws on the source material. Lemmon … Continue reading →
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#RPGaDay2020 – Day 3: Thread
Posted by Runeslinger on August 3, 2020 · 1 Comment
Now suddenly and unnervingly plunged into total darkness, with only the dying electric hum of the no-longer-powered Coke machine to explain what had happened it takes a moment for the ghostbusters to really get it. “The power went out! The Coke machine was working when Dunhill used it to get a Coke – no Kim … Continue reading →
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#RPGaDay2020 – Day 2: Change
Posted by Runeslinger on August 2, 2020 · 1 Comment
Following the intense whir of Diego Spencer’s PKE meter, keeping a wary eye out in case the spindly arms on its sides sit up and take notice, the ghostbusters find themselves drifting into a loose and single-file line as they slowly cross asphalt toward the complex. One by one they step cautiously onto the crumbling … Continue reading →
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