Serial Setting 2 ~ Week 20
Posted by Runeslinger on July 20, 2012 · Leave a Comment
The Casting Shadows blog’s second Serial Setting appears in weekly installments and is scheduled for a 6-month run of which only 1 month remains. This series is focused on providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition and to a much lesser extent Leagues of Adventure. These ideas, set … Continue reading →
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with casting shadows, Hollow Earth Expedition, korean peninsula, Plot Ideas, pulp adventures, roleplaying system, Serial Settings, Story Hooks, Ubiquity
OSR or OGRe?
Posted by Runeslinger on July 20, 2012 · 4 Comments
Old Dog on the prowl As those with any familiarity with this blog will know I have been focused pretty heavily on running games with the Ubiquity roleplaying system for almost two years now. One interesting side effect of that which I noticed this week was that other systems are starting to look awfully slow … Continue reading →
Filed under Battletech, Running Games, The Blog, Ubiquity · Tagged with A Time of War, Aces & Eights, All for One, Call of Cthulhu, Desolation, Hollow Earth Expedition, Leagues of Adventure, Mechwarrior, roleplaying system, running games, Shadowrun, Trinity, Ubiquity, World of Darkness
Walking in Gumshoes ~ Casting and Creating Characters
Posted by Runeslinger on July 16, 2012 · 1 Comment
It turns out we were more than perilously close to starting our campaign of Mutant City Blues by Pelgrane Press last week, it began within moments of my posting this article. I really wasn’t expecting it to have started before the end of that week, so that was a great surprise. In sensible fashion, we began with the assignment … Continue reading →
Serial Setting 2 ~ Week 19
Posted by Runeslinger on July 14, 2012 · Leave a Comment
The Casting Shadows blog’s second Serial Setting appears in weekly installments and is scheduled for a 6-month run which is nearly over. This series is focused on providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition and to a much lesser extent Leagues of Adventure. These ideas, set in a … Continue reading →
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with casting shadows, Hollow Earth Expedition, korean peninsula, Plot Ideas, pulp adventures, roleplaying system, Serial Settings, Story Hooks, Ubiquity
Saturday Seed ~ 112 (Serenity)
Posted by Runeslinger on July 14, 2012 · 2 Comments
This week’s seed is for the Serenity / Firefly based roleplaying game from MWP. The Cortex system which supports the game has come a long way since this game’s release and its subsequent discontinuation, but the heart and soul of the game live on undaunted. The seed The characters have done a job and rightfully expect … Continue reading →
Filed under Saturday Seeds, Serenity · Tagged with Cortex, Firefly, Plot Hooks, roleplaying, Serenity, Story Ideas





