The Light that Never Warms (All for One: Regime Diabolique) – Campaign Report 6
Posted by Runeslinger on July 12, 2012 · Leave a Comment
Campaign: The Light that Never Warms Story Two: I Came for the Waters Session 2 Scales of the Dragon This is the sixth installment of reports for my current face-to-face campaign using Triple Ace Games’ fantastic All for One: Regime Diabolique ~ a game of supernatural intrigue and swashbuckling action in a dark reflection of 17th … Continue reading →
Filed under All for One Actual Play, All for One: Regime Diabolique, Campaign Recaps, Live Game Report, Running Games, Ubiquity · Tagged with Actual Play, All for One, Role-playing game, roleplaying, Ubiquity
Saturday Seed ~ 111 (Hollow Earth Expedition)
Posted by Runeslinger on July 7, 2012 · Leave a Comment
This week’s seed is for HEX, but can easily be repurposed for many types of ‘modern’ settings that include a strong journalistic tradition. The seed After attracting a certain amount of notice in private circles, making both friends and enemies in their own fields and in fields in which they have cause and opportunity to come … Continue reading →
Filed under Daring Tales, Hollow Earth Expedition, Leagues of Adventure, Saturday Seeds, Ubiquity, Unhallowed Metropolis · Tagged with Hollow Earth Expedition, Plot Hooks, roleplaying, Story Ideas, Ubiquity Roleplaying System
Saturday Seed ~ 110 (Outbreak Undead)
Posted by Runeslinger on June 30, 2012 · 2 Comments
This week’s seed is for Outbreak Undead, and is put together primarily for fast, light, and easy immersion at first, but has plenty of slightly off meat for the more emotional range once characters get established. I am not really that into zombie or zombie apocalypse style settings and systems, but I find Outbreak Undead to … Continue reading →
Filed under Infectious Plots, Saturday Seeds · Tagged with Karate Kid, Outbreak Undead, Plot Hooks, roleplaying, Story Ideas, Zombie
Saturday Seed ~ 109 (Leagues of Adventure)
Posted by Runeslinger on June 23, 2012 · Leave a Comment
This week’s seed is for Leagues of Adventure, and is put together primarily for social combat, but has plenty of hooks for the more physical characters to get in on things as well. The seed The characters come to learn of a new discovery which those in the know believe will revolutionize the transportation industry. … Continue reading →
Filed under Infectious Plots, Leagues of Adventure, Saturday Seeds, Ubiquity · Tagged with Leagues of Adventure, Plot Hooks, roleplaying, Story Ideas, Ubiquity Roleplaying System
Saturday Seed ~ 108 (Prime Directive / SFB)
Posted by Runeslinger on June 16, 2012 · Leave a Comment
This week’s seed is for Star Fleet Battles and Prime Directive, in whichever flavour you play it. I prefer the original flavour of the game system, personally. This is a set-up with equal parts role play and tactical play, but need not run in a linear fashion with the one leading into the other. As … Continue reading →
Filed under Infectious Plots, Prime Directive (SFB), Saturday Seeds, Star Fleet Battles · Tagged with Plot Hooks, Prime Directive, roleplaying, Star Fleet Battles, Story Ideas



