Serial Settings 1: Ubiquity ~ Week 49
The entry this week for Serial Setting 1 for Ubiquity details a recruitment office for Company which lays claim to the beautiful and deadly Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to run Daring Tales of Adventure or Hollow Earth Expedition. 49) Gast Industries and … Continue reading
Saturday Seed ~ 75 (HEX – oween)
This week’s seed is for Hollow Earth Expedition and while not exactly intended for All Hallow’s Eve, it has its moments. The Seed Bodies are being exhumed from graves over a wide geographical area in the dead of night. Police are baffled at both how and why this is being done. A message ‘from beyond … Continue reading
Serial Settings 1: Ubiquity ~ Week 48
The entry this week for Serial Setting 1 for Ubiquity details a laundry on the beautiful and deadly Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to run Daring Tales of Adventure or Hollow Earth Expedition. 48) Fine Company Laundry and Tailoring, Main Company Compound, … Continue reading
Serial Settings 1: Ubiquity ~ Week 47
The entry this week for Serial Setting 1 for Ubiquity details a quiet project of potentially destabilizing importance globally in the powder-keg environment of the late 30s, engineered in secret on the beautiful and deadly Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to … Continue reading
Serial Settings 1: Ubiquity ~ Week 46
The entry this week for Serial Setting 1 for Ubiquity details a secretive resident of the beautiful and deadly Windlet Islands. The Serial Settings series of posts is intended to provide usable setting material for busy GMs. Series 1 is for those looking to run Daring Tales of Adventure or Hollow Earth Expedition. 46) The Clockwork Man, West Tower, Greater … Continue reading



