Who Watches the Roleplayers?

I almost had a good discussion about Watchmen recently when Ron Edwards made an interesting post on an aspect of the graphic novel on his Dr. Xaos comics madness blog. I say ‘almost,’ because as our points in the comments run counter to each other, nothing much came of it. Tangents are traps in any discussion of … Continue reading →

Spectrum Shifts

I encounter a lot of certainty on the Internet, and no doubt convey no small amount of it myself – especially in posts like these. Hopefully, what registers that I am certain about is that we can rarely be certain of anything. Last week, I shared some ideas on gaming that seemed to register with … Continue reading →

Saturday Seed ~ 189 (Call of Cthulhu)

This is a seed for Call of Cthulhu from Chaosium, now ostensibly in the final stretch of preparation before the eventual release of the game’s 7th and most greatly changed edition. The seed This seed focuses on cult activity and is suitable for both established and new groups. This can be planted for a slow … Continue reading →

Saturday Seed ~ 188 (Shadowrun)

This is a seed for Shadowrun of any particular edition. Depending on the runners’ relationships with their contacts and neighbors, it threatens to put them at varying degrees of disadvantage. The core of the seed is to have the runners wondering why them, and why now, while the answer may never, ever come to light. … Continue reading →

Saturday Seed ~ 174 (Leagues of Adventure)

This Saturday continues the celebration of Ubiquity by planting a seed for the Victorian Steampulp game by Triple Ace, Leagues of Adventure. More exploration, discovery, invention, camaraderie and wonder than you might believe are packed neatly between the covers of this game. The seed A dear old friend and mentor seems to have finally gone … Continue reading →

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