Roleplaying: The Simulation
Posted by Runeslinger on November 25, 2012 · 8 Comments
For a few weeks now I have been in the process of doing short clips (no, really!) on my YouTube channel which are intended to serve as an introduction to a style of play which I feel was more common in the past than it is now. Although badly or misleadingly named (and I apologize … Continue reading →
Shadowscast Episode 9
Posted by Runeslinger on November 7, 2012 · 2 Comments
This ninth episode of Shadowscast, presents two longer segments on Korea, and one segment on dealing with one of the pitfalls of winging events from behind the GM screen in a sandbox or “lazy-style” game . I had intended to include an update to an error in last episode’s Leviathans segment on the torpedo phase, … Continue reading →
Filed under Casting the Shadows, Playing in Games, Reports, Running Games, Shadowscast, The Blog · Tagged with Chuseok, gaming, Halloween, Korea, Role-playing game, roleplaying, RPG, setting development, Shadowscast, South Korea
Shadowscast Episode 8
Posted by Runeslinger on October 9, 2012 · 2 Comments
It is October once again, and my often futile quest to find a decent carving pumpkin here in Korea is on. It is also a period wherein several of my favorite holidays coincide: Chuseok, the Korean Harvest Festival, Canadian Thanksgiving, and Halloween. This episode of Shadowscast, the eighth, presents two segments on Korea, one on … Continue reading →
Filed under Casting the Shadows, Playing in Games, Reports, Running Games, Shadowscast, The Blog · Tagged with Chuseok, gaming, Halloween, Korea, Role-playing game, roleplaying, RPG, setting development, Shadowscast, South Korea
All for One: Campaign Development Report 3
Posted by Runeslinger on October 2, 2012 · 4 Comments
This post is intended both to help newcomers to All for One: Regime Diabolique get into the game more smoothly by discussing elements of the combat systems which can raise questions, and offer some ideas for transitioning from other game systems to Ubiquity. This post will look at physical and social combat. Subsequent posts will look … Continue reading →
Filed under All for One: Regime Diabolique, Running Games, Technical Questions, The Blog, Ubiquity · Tagged with All for One, Combat, gaming, roleplaying, roleplaying games, Ubiquity Roleplaying System
Running A Time of War – again/still
Posted by Runeslinger on September 21, 2012 · 6 Comments
It has been ages since I posted about my Mechwarrior campaign. There has been a lot to say, some of which ended up in Shadowscasts 6 and 7, but there has been a lack of time to do much more than that. To make a long story short, we put the campaign on Indefinite Hiatus. … Continue reading →
Filed under A Time of War, A Time of War Actual Play, Battletech, Battletech / Mechwarrior, Campaign Recaps, Live Game Report, Mechwarrior Live Game Reports, Preparation and Preparedness, The Blog, Themes and Intentions · Tagged with Battletech, campaign change, Games, gaming, Mechwarrior, Roleplay, Star League, Succession War








