Mechwarrior: Running A Time of War ~ pt.5

One of the things I look forward to the most when I start a new campaign is that very specific moment when the players are ready, willing, and able to step into a more proactive stance – and do so. I find that moment, when the group is growing more and more confident with the … Continue reading

Mechwarrior: Running a Time of War ~ pt.4

I took most of this week off from my pulp-related projects, and spent extra time catching up on the game logs for my Mechwarrior PBeM, and fleshing out the next stages of the Hair of the Dog campaign. I think the most common complaints about play-by-post gaming tend to be about interruptions in the posting … Continue reading

If wishes were ‘Mechs…

I have been running Catalyst’s ‘A Time of War’ for a few months now. As the 4th Edition of the Mechwarrior RPG, I find the book to be absolutely packed with information, clearly written, and easily integrated into Battletech. This post is not a review of the system, however. It is instead, more of a … Continue reading

Mechwarrior PBeM Report 4c: Hand that Feeds (con’t)

This post continues the dramatized actual play report from the Mechwarrior ‘A Time of War’ RPG campaign ‘Hair of the Dog’ where PBeM Report 3 left off in its description of events as experienced by Mel ‘Mad Dog’ Winters. For details of the campaign and previous entries detailing the events therein, please start here. Hair of the … Continue reading

Mechwarrior PBeM Report 4b: Hair of the Dog (con’t)

This post continues the dramatized actual play report from the Mechwarrior ‘A Time of War’ RPG campaign ‘Hair of the Dog’ where PBeM Report 3 left off in its description of events as experienced by Velika ‘Blowtorch’ Kaldec. For details of the campaign and previous entries detailing the events therein, please start here. Hair of the Dog … Continue reading

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