Posted by Runeslinger on November 16, 2013 · Leave a Comment
This Saturday Seed presents an idea for the other game in Chaosium’s old Eternal Champion line, Hawkmoon. Not as successful as Stormbringer, it is still a gem of a product in its own right. The seed In the wake of several unexpectedly unsuccessful military actions, agents from Gran Bretan extend diplomatic overtures to foreign nobles … Continue reading →
Category BRP, Hawkmoon, Saturday Seeds, Stormbringer · Tagged with Chaosium, Dorian Hawkmoon, Eternal Champion, Hawkmoon, Plot Idea, roleplaying, Stormbringer, Story Hook
Posted by Runeslinger on November 9, 2013 · Leave a Comment
This Saturday Seed presents an idea for starting a Heroes Unlimited campaign. The seed An inventor tries to put her social concern and activism into practice by developing exceptional gear to aid a hand-picked team of students and young professionals pick up the mantle of a fallen superhero. Planting the seed This seed is perhaps … Continue reading →
Posted by Runeslinger on November 8, 2013 · 2 Comments
My 5 sessions of the YouTube Desolation campaign have come to an end. As hoped, one of the players will be taking over as GM and running 5 more sessions from where session 5 ended. What follows is an overview of Hangouts, some final thoughts on the gaming culture which we adopted over five sessions … Continue reading →
Category Campaign Recaps, Desolation, Desolation Actual Play, Live Game Report, Online Games, Preparation and Preparedness, Running Games, The Blog, Themes and Intentions, Ubiquity · Tagged with Actual Play, Desolation, Hangout, Ubiquity, YouTube
Posted by Runeslinger on November 2, 2013 · 1 Comment
This Saturday Seed presents an idea for .45 Psychobilly Retropocalypse. Chalk your dice, tune your engines and guitars, and let’s go! The seed A mutant hottie from the hills has a way to conquer the world on greaser at a time, but has plans to pick up the pace~ Planting the seed This seed is … Continue reading →
Posted by Runeslinger on November 1, 2013 · 2 Comments
They say that quality is more important than quantity, particularly if you are afflicted with too much or too few of something. Despite the large number of page reads for the Hollow Earth Expedition Character Creation Contest, there were few entrants. Fortunately for me, those few submissions were intriguing and serve as a fine demonstration … Continue reading →