Posted by Runeslinger on November 30, 2013 · Leave a Comment
This Saturday Seed presents an idea for any 20th century or later era of Call of Cthulhu. The seed This seed supposes that Investigators are real people, have families and friends (or remnants of them), and celebrate holidays. During a traditional gathering such as Thanksgiving or New Years, something wicked comes to dinner. Planting the … Continue reading →
Posted by Runeslinger on November 23, 2013 · Leave a Comment
This Saturday Seed presents an idea for A Time of War, pitting units against adversity and an unknown prize. The seed Two small units, cut off from their own forces, and pitted against each other in a game of attrition and endurance on a barren rock only of value on a strategic map, find themselves … Continue reading →
Posted by Runeslinger on November 16, 2013 · Leave a Comment
This Saturday Seed presents an idea for the other game in Chaosium’s old Eternal Champion line, Hawkmoon. Not as successful as Stormbringer, it is still a gem of a product in its own right. The seed In the wake of several unexpectedly unsuccessful military actions, agents from Gran Bretan extend diplomatic overtures to foreign nobles … Continue reading →
Category BRP, Hawkmoon, Saturday Seeds, Stormbringer · Tagged with Chaosium, Dorian Hawkmoon, Eternal Champion, Hawkmoon, Plot Idea, roleplaying, Stormbringer, Story Hook
Posted by Runeslinger on November 9, 2013 · Leave a Comment
This Saturday Seed presents an idea for starting a Heroes Unlimited campaign. The seed An inventor tries to put her social concern and activism into practice by developing exceptional gear to aid a hand-picked team of students and young professionals pick up the mantle of a fallen superhero. Planting the seed This seed is perhaps … Continue reading →
Posted by Runeslinger on November 8, 2013 · 2 Comments
My 5 sessions of the YouTube Desolation campaign have come to an end. As hoped, one of the players will be taking over as GM and running 5 more sessions from where session 5 ended. What follows is an overview of Hangouts, some final thoughts on the gaming culture which we adopted over five sessions … Continue reading →
Category Campaign Recaps, Desolation, Desolation Actual Play, Live Game Report, Online Games, Preparation and Preparedness, Running Games, The Blog, Themes and Intentions, Ubiquity · Tagged with Actual Play, Desolation, Hangout, Ubiquity, YouTube