Playing A Time of War pt.2: Do you know where your XPs are?

This is the second in my series of posts on being a player of Catalyst’s dynamite new edition of the Mechwarrior RPG. For some reason, today’s entry has an air of cloak and dagger about it, and for a while it bore the Nixonian title XP-Gate in my mind as I was formulating how to … Continue reading

The Skill of Immersion

I did a lot of gaming this weekend, and combined with the increased traffic in my PBeM as a result of ‘mech combat ending allowing normal communications to resume, I found myself thinking about immersion in character in terms of things players do to prevent it even while being very actively and for the most … Continue reading

Frontline News from the Honeycomb

In August, my wife claims to have widowed herself by giving me an Acer A500 Iconia tablet. Reports of my death notwithstanding, I thought I would share my reaction to the tablet after some serious usage time. For those who are unfamiliar with it, the A500 Iconia is a tablet with a 10- inch display, … Continue reading

Desolation Boulevard

http://www.presidiacreative.com/wp-content/uploads/2010/04/apocalypse-57.jpg

Assume for a moment that not that long ago, the world – for all intents and purposes – died. How long would it take for you to come to terms with the idea that there were certain things you would never again have the pleasure of experiencing? Certain tastes, certain events, certain places, certain scents … Continue reading

Chargen: None of the Above

I don’t like wasting time. Although the excruciating length of some of my blog posts might challenge that statement, I prefer to engage in something meaningful rather than dick around. For this reason, I tend to take special care laying out campaign proposals and character creation options, and expect players to work together to get … Continue reading

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