Grimaud’s Crowbar

A brief note of introduction before we learn how Grimaud came to meet Chekhov. Over the past year and more a small group of friends and I have been running Triple Ace Games’ All for One: Regime Diabolique as a co-operative, co-GM’d campaign. The game, developed for the Ubiquity Roleplaying system and inspiringly written by … Continue reading

Choice of Voice~

As discussion cycles through toward gaming techniques again in the YouTube RPG Brigade, it has brought a latent point about the narrative voices in gaming to the fore. This post brings together some ideas from a variety of earlier posts and videos and then tries to take some solid technical steps forward toward a framework … Continue reading

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