Saturday Seed ~ 119 (All for One)

This week we have a seed for All for One: Regime Diabolique. I have been participating in another Adventure Seeds project on the Triple Ace forum, and so many ideas have been taking shape, not all of which are appropriate for the format required. The result, of course, is one presented here for this week’s … Continue reading

Saturday Seed ~ 118 (Desolation)

This week we have a seed for the post-apocalyptic ‘high fantasy brought low’ game  from Greymalkin Design Studio, Desolation. The first of the Ubiquity Roleplaying System licenses, Desolation strikes out in very unusual directions and creates a very harsh world full of adventure and possibility. The Casting Shadows blog offers Saturday Seeds and campaign starters every Saturday … Continue reading

Serial Setting 2 ~ Week 24

The Casting Shadows blog’s second Serial Setting has been appearing in weekly installments for a 6-month run for which this is the last entry. This series was focused on providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition  and to a much lesser extent Leagues of Adventure. These ideas, set … Continue reading

Serial Setting 2 ~ Week 23

The Casting Shadows blog’s second Serial Setting appears in weekly installments and is scheduled for a 6-month run in which less only this and one other post remains. This series is focused on providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition  and to a much lesser extent Leagues of … Continue reading

Saturday Seed ~ 115 (All for One)

This week’s small story seed is for All for One: Regime Diabolique. I had been intending to put one out for Dungeon Crawl Classics because I enjoyed reading it immensely, but ran into a delay finishing my terrible map. Maybe next week. Saturday Seeds appear every Saturday (go figure…) on Casting Shadows. Seeds from the … Continue reading

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