Saturday Seed ~ 59 (Shadowrun)
I planned for this week’s seed to be a Technoir Transmission, but there was way too much life in the way to get it finished in time, so instead the seed will be for Shadowrun, as I am in a cyber state of mind. The Seed The runners’ sources of work dry up, leaving them … Continue reading
Saturday Seed ~ 58 (A Time of War)
After a lot of internal debate, I have decided that this week’s seed will be for A Time of War, the Battletech RPG. There are a lot of seeds I want to share this week when usually just one or two seem appropriate. The site has been a little top-heavy with Battletech stuff lately, but … Continue reading
Saturday Seed ~ 57 (Aces&Eights)
A confluence of calamity This week’s seed is for Aces&Eights. It can be used with any group of characters, connected or not, but presumes that they are making a lengthy trip by rail, through desolate territory. The seed Characters from all walks of life find themselves stranded in the middle of nowhere on a train … Continue reading
Saturday Seed ~ 56 (Palladium Fantasy)
This week’s seed is for Palladium Fantasy, in honor of the company’s 30th Birthday this month. The Palladium Fantasy RPG (the real PFRPG) has given me great adventures and great memories over the years, and taught me a lot about what it really means to run a campaign. The Seed Near a small community of … Continue reading
Saturday Seed ~ 55 (Call of Cthulhu)
This week’s seed is for Call of Cthulhu, but has a low tentacle count – perhaps due to decreased slime production. The Seed A man in good quality clothing, with no memory of anything; including language, is found lying in the street near the home of one of the investigators. He has not been robbed, … Continue reading



