Serial Setting 2 ~ Week 9

The Casting Shadows blog’s second Serial Setting has been running once a week for just over two months, and will continue for another four, providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition. These ideas, set in a fictional version of the Korean peninsula in 1936, present a … Continue reading

Saturday Seed ~ 101 (Call of Cthulhu/Aces&Eights)

This week’s seed could work easily with either Call of Cthulhu or Aces&Eights as I will present it here, but could be modified or completed to work as a cross-over of these two games, or run in a Deadlands campaign. The options are quite broad. The seed could be ideal for a new group of … Continue reading

Serial Setting 2 ~ Week 8

The Casting Shadows blog’s second Serial Setting has been running once a week for two months, and will continue for another four, providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition. These ideas, set in a fictional version of the Korean peninsula in 1936, present a community oppressed … Continue reading

Saturday Seed ~ 100 (Randomized!)

This week’s seed is the 100th I have shared on the Casting Shadows blog. When I started putting these story seeds forward, it never occurred to me that this particular series of posts would run so long. I have put up ideas of varying length and complexity over the past 100 weeks for games like … Continue reading

Serial Setting 2 ~ Week 7

The Casting Shadows blog’s second Serial Setting will be running once a week over a six-month period, and provide details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition. These ideas, set in a fictional version of the Korean peninsula in 1936, present a community oppressed by faceless enemies and … Continue reading

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