Hair of the Dog PBeM Report ~ 5.1b MD

BATTLETECH: A TIME OF WAR RPG Campaign: Hair of the Dog Story 1: Running with the Big Dogs Act 4: Bites, Scene 1 PoV – Lt. Mel ‘Mad Dog’ Winters November 21, 3028          21:42 The three of you are standing roughly in the middle of a vaguely round tunnel that at its highest … Continue reading

Hair of the Dog PBeM Report ~ 5.1a CH:L

BATTLETECH: A TIME OF WAR RPG Campaign: Hair of the Dog   Story 1: Running with the Big Dogs Act 4: Bites, Scene 1 PoV – Captain Lucas ‘CH:L’ Rom November 21, 3028          21:42 The three of you are standing roughly in the middle of a vaguely round tunnel that at its highest … Continue reading

Mechwarrior PBeM Report 5 ~ Hair of the Dog ~ Story I Act IV Scene 1&2

Not too long ago, I got into a discussion about running games in e-mail, and so as an extension of that discussion, I decided to put up the next few entries in my Mechwarrior Campaign without dramatization, but instead showing the interplay between the players in and out of character, and the flow of the … Continue reading

Mechwarrior: Running A Time of War ~ pt.5

One of the things I look forward to the most when I start a new campaign is that very specific moment when the players are ready, willing, and able to step into a more proactive stance – and do so. I find that moment, when the group is growing more and more confident with the … Continue reading

Mechwarrior: Running a Time of War ~ pt.4

I took most of this week off from my pulp-related projects, and spent extra time catching up on the game logs for my Mechwarrior PBeM, and fleshing out the next stages of the Hair of the Dog campaign. I think the most common complaints about play-by-post gaming tend to be about interruptions in the posting … Continue reading

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