The seeming absence of HR in RPGs

A lot of stories rely on people being in the right place at the right time. While I like that structurally, and enjoy making use of it in various ways and to varying degrees in the games that I play, it really only works once in any given setting… unless you are playing Mage and … Continue reading

Review: All for One ~ Regime Diabolique

Produced by Triple Ace Games and using Exile Game Studio’s Ubiquity System, All for One: Regime Diabolique is a powerful force for sword-wielding, insult-tossing, chandelier-swinging, musket-firing, honor-defending, King-Crown-and-Country-saving, wench-wooing, dice-chucking fun. If you don’t believe me, call your seconds and we will settle this like fictional characters. You can be D’Artagnan, and I will be… … Continue reading

15 Enduring and Impressive Games in 15 minutes

I have been seeing this idea to blog about 15 games which left a lasting impression, listed out in less than 15 minutes on many of my frequently read blogs. I usually don’t ride along with these sorts of thematic bandwagons, but this one – and the arc of similarities and differences from blog to … Continue reading

Download like a Buccaneer

I made pretty extensive use of the Talk Like a Pirate sale at Drivethrurpg although I did not come across nor hunt for all the treasure chests. I was fairly focused in my approach to perusing the site and subsequently purchasing particular items. I had a three day holiday in which to slowly assess what I … Continue reading

Putting the Actor In-Character

I read an interesting exchange of comments at Trollsmyth and even more at Wasted Lands ostensibly concerning ‘railroading,’ but drifting quickly into a discussion of  problems which can crop up in what has become known as ‘sandbox play.’ I cite these as problems of sandbox games as in a case of actual railroading, they essentially cannot … Continue reading

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