#RPGaDay Day 19: Learning
Posted by Runeslinger on August 19, 2016 · Leave a Comment
Every gamer has had to learn a game that is new to them at least once. The first time may be lost in the haze of distant memory, or it might be a fresh memory of fun and discovery. Regardless, from those memories can come ideas which fuel plans for the next time. Ways and … Continue reading →
Filed under BrigadeCon, RPGaday, The Blog · Tagged with Role-playing game, roleplaying, RPG, RPGaday, RPGaDay2016, running games
#RPGaDay Day 13: Successful Campaign
Posted by Runeslinger on August 13, 2016 · Leave a Comment
Today’s #RPGaDay Question: What makes a successful campaign? We should get a considerable variety of responses today, considering how elastic the term ‘campaign’ has become down through the years. Regardless of one’s personal definition, those responses should prove to be quite interesting. We all measure success differently, I feel. Knowing what reasonable expectations are, … Continue reading →
Filed under BrigadeCon, Playing in Games, RPGaday, Running Games, The Blog, The Gamers · Tagged with Role-playing game, roleplaying, RPG, RPGaday, running games, setting development
RPGaDay is On!
Posted by Runeslinger on August 1, 2016 · 3 Comments
RPGaDay has begun!
Filed under RPGaday · Tagged with roleplaying games, RPG, RPGaday
The Gathering ~ Week 3
Posted by Runeslinger on May 10, 2016 · Leave a Comment
Week 3 of preparations for The Gathering is now complete and has seen the submission of numerous concepts and characters with more to come. Some characters are nearing completion, and others are still being developed. Once all submissions have been made, it will be time for me, in the role of GM, to work a … Continue reading →
Filed under Actual Play, All for One: Regime Diabolique, Hollow Earth Expedition, Leagues of Adventure, Live Game Report, Playing in Games, Preparation and Preparedness, Running Games, The Blog, Ubiquity · Tagged with Highlander, Hollow Earth Expedition, Role-playing game, roleplaying, RPG, running games, Ubiquity
Mythic Britain: Summer Blood & Winter Snow – session 4
Posted by Runeslinger on March 7, 2016 · Leave a Comment
Since the last recap of our Mythic Britain campaign, there have been a few changes. The biggest change, I suppose was that the name of the game has changed. From this point forward, RuneQuest 6th is being rebranded as Mythras. This is good news. The same great game will continue, but from now on it … Continue reading →
Filed under Actual Play, Campaign Recaps, Live Game Report, Mythic Britain, Runequest, RuneQuest Actual Play, Running Games, The Blog · Tagged with Mythic Britain, Mythras, roleplaying, RPG, RuneQuest 6, RuneQuest 6th Edition, running games, setting development






