#RPGaDay Day 22: Random? Really?
Posted by Runeslinger on August 22, 2016 · Leave a Comment
Today’s #RPGaDay Question: Share a story of random events in your game which through recurring so often, did not in the end seem random. Tense outcomes are resolved using dice or other randomizers in the majority of our hobby’s games, and devices such as charts, or lists are popular in some types of games. What … Continue reading →
Filed under BrigadeCon, RPGaday, The Blog · Tagged with roleplaying, roleplaying games, RPG, RPGaday, running games
#RPGaDay Day 21: Alternate
Posted by Runeslinger on August 21, 2016 · 1 Comment
Today’s #RPGaDay question asks us to share our funniest misinterpretation of a rule, but despite the overwhelming feeling an old story is lurking just behind my eyes, I am going to draw from one of the pool of alternate questions. I wanted to do the whole run with the original questions, but time and memory … Continue reading →
Filed under BrigadeCon, RPGaday, The Blog, YouTube Channel · Tagged with Role-playing game, roleplaying, roleplaying games, RPG, RPGaday, RPGaDay2016, running games
#RPGaDay Day 19: Learning
Posted by Runeslinger on August 19, 2016 · Leave a Comment
Every gamer has had to learn a game that is new to them at least once. The first time may be lost in the haze of distant memory, or it might be a fresh memory of fun and discovery. Regardless, from those memories can come ideas which fuel plans for the next time. Ways and … Continue reading →
Filed under BrigadeCon, RPGaday, The Blog · Tagged with Role-playing game, roleplaying, RPG, RPGaday, RPGaDay2016, running games
#RPGaDay Day 13: Successful Campaign
Posted by Runeslinger on August 13, 2016 · Leave a Comment
Today’s #RPGaDay Question: What makes a successful campaign? We should get a considerable variety of responses today, considering how elastic the term ‘campaign’ has become down through the years. Regardless of one’s personal definition, those responses should prove to be quite interesting. We all measure success differently, I feel. Knowing what reasonable expectations are, … Continue reading →
Filed under BrigadeCon, Playing in Games, RPGaday, Running Games, The Blog, The Gamers · Tagged with Role-playing game, roleplaying, RPG, RPGaday, running games, setting development
RPGaDay is On!
Posted by Runeslinger on August 1, 2016 · 3 Comments
RPGaDay has begun!
Filed under RPGaday · Tagged with roleplaying games, RPG, RPGaday






