#RPGaDay Day 22: Random? Really?

Today’s #RPGaDay Question: Share a story of random events in your game which through recurring so often, did not in the end seem random. Tense outcomes are resolved using dice or other randomizers in the majority of our hobby’s games, and devices such as charts, or lists are popular in some types of games. What … Continue reading →

#RPGaDay Day 21: Alternate

Today’s #RPGaDay question asks us to share our funniest misinterpretation of a rule, but despite the overwhelming feeling an old story is lurking just behind my eyes, I am going to draw from one of the pool of alternate questions. I wanted to do the whole run with the original questions, but time and memory … Continue reading →

#RPGaDay Day 19: Learning

Every gamer has had to learn a game that is new to them at least once. The first time may be lost in the haze of distant memory, or it might be a fresh memory of fun and discovery. Regardless, from those memories can come ideas which fuel plans for the next time. Ways and … Continue reading →

#RPGaDay Day 13: Successful Campaign

Today’s #RPGaDay Question: What makes a successful campaign?   We should get a considerable variety of responses today, considering how elastic the term ‘campaign’ has become down through the years. Regardless of one’s personal definition, those responses should prove to be quite interesting.  We all measure success differently, I feel. Knowing what reasonable expectations are, … Continue reading →

RPGaDay is On!

RPGaDay has begun!

  • Revelations of Glaaki

  • Invocation

    Do not summon up that which you cannot also put down:

    runescastshadows at the intersection of Google and Mail.

    Find us on Google+

  • Role-Playing Stack Exchange