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I have just returned from my first actual vacation since the summer of 2006… and that one was more like trading my day job for doing one of my hobbies full time. Perhaps it has been even longer since I have really taken time away from everything and just focused on relaxation and seeing the … Continue reading

Shadowscast Volume 2 Episode 2

This episode of Shadowscast, the second of Volume 2, presents more short segments on game ideas for Korea as a setting ranging from the supernatural to the curiously epicurean; one segment on the boundaries, inspiration, and limitations of art and visual aids in gaming and GMing; as well as some other odds and ends. For … Continue reading

The Morrow Project Pre-Release: Character Generation

http://fc02.deviantart.net/fs70/f/2011/336/4/3/nuclear_wasteland_by_psiipilehto-d4hustr.jpg

For me, the character creation rules are often the window I use for getting a good understanding of how an RPG is intended to be interpreted and implemented. This section tends to be my first, best source of first impressions. Digging into my Pre-Release copy of The Morrow Project, I was quickly given the sense … Continue reading

Shadowscast Volume 2 Episode 1

This new volume and episode of Shadowscast, the first of Volume 2, presents more short segments on Korea ranging from the floral to the culinary, and ultimately the political (seas of fire and all that) , a quick look at Magicians – the language learning RPG, an update on Android apps for the gamer who … Continue reading

Saturday Seed ~ 147 (Desolation)

This week’s seed is for Desolation by Greymalkin Design Studio.  The depth and breadth of possibility in running campaigns for this game always impresses me each time I leaf through it. All the inspirational sparks are there, without the massive overhead of lore to swallow and disseminate. That the game can still evoke a very … Continue reading

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