The Podcast- On #RPGaDAY2026 Days 17-31
- On #RPGaDAY2026 So far: Days 1-16
- #RPGaDAY2026 and some Brief Updates
- On Suspected Inspirations for the Delta Green RPG with Jason Connerley
- A friendly conversation about natural-feeling characters with SettingFirstRPG
- A Friendly Conversation on Character Social Inequality in RPGs
- A Frightfully Cheerful Conversation on Horror and Comedy
- On the idea of a "Better Game"
- On what might be in a name, and Listener Calls
- Biting the Bullet with Jason Hobbs [video]
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Spectrum Shifts
I encounter a lot of certainty on the Internet, and no doubt convey no small amount of it myself – especially in posts like these. Hopefully, what registers that I am certain about is that we can rarely be certain of anything. Last week, I shared some ideas on gaming that seemed to register with … Continue reading →
Is There a “Right Way” to Game..?
Originally posted on The Black Campbell:
This post came about from my thoughts on the graph in Runeslinger’s Spectrum of Play article, as well as his Right Way to Game posts. The first has been reblogged here on The Black Campbell, but you can pop over to his Casting Shadows page to read more. His YouTube channel is probably even more…
Filed under Casting the Shadows
Charting a spectrum of play
As has been mentioned on this blog in a few places, such as posts and videos on developing a language for describing play, there are times when speaking about the hobby of roleplay with other roleplayers of different experience can end up in an utter failure to communicate. People enjoy the conversation, but can sometimes not … Continue reading →
Filed under Playing in Games, Running Games, Technical Questions, The Blog · Tagged with GM Agency, Narration in Roleplaying Games, play styles, player agency, Player Responsibility, Simulation in Roleplaying Games
The right way to play
For whatever reason, there is a strangely large divide between those who want to talk and write about the different tools and techniques GMs and Players can use in their games, and those who do not. Technique is slightly more acceptable as a topic than the benefit of a capacity for showmanship, meaning it is … Continue reading →
Filed under Playing in Games, Running Games, Technical Questions, The Blog, YouTube Channel · Tagged with Elitism in gaming, game theory
Casting Runes 6: A Season for All Things – Session 11 Recap
This post continues the exploration and implementation of RuneQuest 6th Edition in a sword and sorcery campaign setting. In this session the characters, growing more into their strange new role as “Chosen of the Gods” became more and more frustrated with all the secret political maneuvering behind the scenes, and sought out an old ally to … Continue reading →
Filed under BRP, Campaign Recaps, Characters and Support Cast, Live Game Report, Preparation and Preparedness, Runequest, RuneQuest, RuneQuest Actual Play, Running Games, The Blog, Themes and Intentions · Tagged with Actual Play, Campaign setting, campaign world, Character creation, fantasy settings, recap, roleplaying, Runequest, sword and sorcery
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Livre d’Eibon
- From a certain point of view… On RPGs.
- #RPGaDAY: Day 31 – Edge (Ability; Fair; Continuum)
- #RPGaDAY2026 – Some Memorable Responses
- #RPGaDAY: Day 30 – Pride (Emotion; Blessed; Space: 1999)
- #RPGaDAY: Day 29 – Labor (Emotion; Effort; Space: 1999)
- #RPGaDAY: Day 28 – Devotion (Emotion; Charity; Space: 1999)
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