Iconic Heroes ~ part 3
Posted by Runeslinger on September 9, 2010 · Leave a Comment
A friend of mine asked me why I was choosing to use Icons for the mechanics of this story, seeing as how I didn’t really like aspects of it and consider it ‘not my thing.’ I gave him a long-winded response that boils down to, “I feel that I should give this lineage of games … Continue reading →
Category Casting the Shadows, Characters and Support Cast, Icons, Preparation and Preparedness, Running Games · Tagged with Icons, role-playing, roleplaying, RPG, running games, setting development
Iconic Heroes – part 2
Posted by Runeslinger on September 8, 2010 · Leave a Comment
As all the players I can reasonably expect to enter the game, should the campaign survive the design phase, have seen Heroes, I suspect that I will dispense with origin stories. Such things can be set firmly in the hands of the players to relate. I think the focal point should rest on the development … Continue reading →
Category Casting the Shadows, Icons, Preparation and Preparedness, Running Games, Themes and Intentions · Tagged with Icons, role-playing, roleplaying, RPG, running games, setting development
Iconic Heroes – part 1
Posted by Runeslinger on September 7, 2010 · 2 Comments
I recently watched the first season of Heroes again. While I was watching, I took notes about things which I really liked when the show was new, and before it wandered off in directions I found to be less-satisfying as a viewer. I appreciate the sense of wonder and confusion which permeates the early episodes, … Continue reading →
Category Casting the Shadows, Icons, Preparation and Preparedness, Running Games, Themes and Intentions · Tagged with Icons, roleplaying, RPG, running games, setting development, Thoughts
Window on the World
Posted by Runeslinger on September 6, 2010 · 5 Comments
From the perspective of being the GM, which of the following descriptive passages do you think works best? A As you look across the bridge, thousands of metres above the frozen surface of the river, the wind slices through your clothing like a sharp blade. The cold penetrates your flesh with a chill deeper than … Continue reading →
Category Playing in Games, Preparation and Preparedness, Running Games, Technical Questions · Tagged with playing in games, role-playing, roleplaying, RPG, running games
Generation Games ~ Pt.3
Posted by Runeslinger on August 10, 2010 · Leave a Comment
If we are to have heroes, we must have challenges for them to overcome. In a Generation or Legacy game, the quest is handed down through the years, and so by extension are the challenges. Arranging this takes a fair bit of work both to ensure the ongoing survival of the challenge, whatever form it … Continue reading →



