The Morrow Project Pre-Release: Character Generation

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For me, the character creation rules are often the window I use for getting a good understanding of how an RPG is intended to be interpreted and implemented. This section tends to be my first, best source of first impressions. Digging into my Pre-Release copy of The Morrow Project, I was quickly given the sense … Continue reading →

Shadowscast Volume 2 Episode 1

This new volume and episode of Shadowscast, the first of Volume 2, presents more short segments on Korea ranging from the floral to the culinary, and ultimately the political (seas of fire and all that) , a quick look at Magicians – the language learning RPG, an update on Android apps for the gamer who … Continue reading →

The Morrow Project – Pre-release

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Like members of Recon thawed out and set for surveillance of all that has changed since the Morrow Project went underground and under ice, the Pre-release of the new 4th Edition rules has gone out into the world today. As a satisfied member of a very well-conducted (almost military) Kickstarter campaign, I am among those with … Continue reading →

Saturday Seed ~ 148 (Prime Directive)

This week’s seed is for Prime Directive by Amarillo Design Bureau.  When I think of the game, I am thinking of its first edition, but fortunately for all of us, the property is strong and each of us can cheerfully use whichever version of the rules appeals. Yay us. My Saturday Seeds also reappear on … Continue reading →

Distractions of Creativity

I think when I was younger, and had more time for gaming, the primary reason I was involved in running so many games was that the act of refining ideas I have created seems to spark more and more ideas for completely unrelated things. As readers of this blog know, these days I am working … Continue reading →

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