Generation Games ~ pt.2
Before investing a large amount of time and effort in laying out the complete framework of a Generation or Legacy Game, I find it is best to consider the unifying concept or theme which will bridge the gaps in each generation to link each period together, and using that, work with your players to generate … Continue reading
PBeM report 5: Long Winter Shadows – A Single Step
The scroll of this part of travelling wizard, Marlin Tyrell’s adventure in The Kobold Lair comes to an abrupt end here… Scene 4: The Decision Daddy Foulmouth swore and tore off his molten armour as fast as he could, as I dragged the smouldering Sonny to the great cistern on the southern wall of the mess … Continue reading
Saturday Seeds – 4 (Adventure!)
This week’s seed is for Adventure! The Seed: A mysterious philanthropist throws an expensive charity fundraiser and well-to-do members of your PC group receive intimations about it over a few sessions, and then are mailed invitations to it . Rumors state that unbelievable artifacts from a newly explored South Pacific island will be displayed. Less credible … Continue reading
PBeM report 4: Long Winter Shadows – A Single Step
The incredible adventure of Marlin Tyrell, wizard and adventurer, continues as he and his Dwarven allies press even deeper into The Kobold Lair… Scene 3: Of Caverns, Creatures, and Cooks We chose the door that led further south in the south-eastern corner, figuring that it would best lead us to the great cave entrance, and … Continue reading



