Mechwarrior PBeM Report 2a ~ Hair of the Dog

This actual play report is the dramatized version of Scene 2, Part 1 – as experienced by Melvin ‘Mad Dog’ Winters. This flashback mech combat scene began in media res on the heels of the introductory scene of the campaign wherein the characters discovered their planet had just been annexed by the forces of the Lyran … Continue reading

Battletech: Battle Royale 3025

Today’s post owes the entirety of its content to the work of my old comrade in dice, BF Wolfe. My esteemed colleague, and fellow Battletech aficionado, has continued his probe into the mysteries of the sweet science of mechanized combat. The last time we discussed his theories, we looked at his genetic algorithm for evolving … Continue reading

Serial Setting I: Ubiquity ~ Week 1

Overview:   -27.11, 134.08 The chain of islands known to their current residents as the Windlet Islands, or more lovingly as ‘these accursed rocks’ has no known native name, nor any known history of permanent habitation prior to the establishment of the small community of Windlet about two decades ago. Rumors persist of an earlier settlement … Continue reading

About Serial Setting 1 – Ubiquity

For 1 year, between December 1, 2010 and November 30, 2011, I will be detailing a setting for a ‘pulp adventure’ setting suitable for Hollow Earth Expedition, Daring Tales, and the like, using the Ubiquity rules. The time period will be a loose ‘end of the 30’s’ for easier customization and use by other groups, … Continue reading

Saturday Seed – 26 (All for One)

This week’s seed is for All for One… mostly because I cannot get the game out of my head, despite all the wild Battletech action going on in my campaign. This idea is perhaps best for a small group or perhaps even a solo story thread. I feel it is most appropriate for an inexperienced … Continue reading

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