Shadowscast Episode 9

This ninth episode of Shadowscast, presents two longer segments on Korea, and one segment on dealing with one of the pitfalls of winging events from behind the GM screen in a sandbox or “lazy-style” game . I had intended to include an update to an error in last episode’s Leviathans segment on the torpedo phase, … Continue reading

Saturday Seed ~ 128 (Broken Rooms)

This week’s Saturday Seed is for Greymalkin Designs’ moody and apocalyptic summer 2012 release, Broken Rooms. The Seed This small seed, set in 2012, is intended to help bolster the characters’ vague sense of urgency, feed healthy paranoia, and answer a few questions the players and their characters might not have needed to address yet. … Continue reading

Dice and the Gingerbread Person

Not long ago, an excellent new channel on YouTube called EmergentPlay began posting short, punchy clips pertaining to   RPG theory and practice. If you have not taken a look at this channel yet, I cannot recommend it highly enough. The poster is very well-spoken, well-prepared, and game-literate; and the clips are 2-5 minutes of thought-provocation. Last … Continue reading

Saturday Seed 127 (Leagues of Adventure)

The Seed This week’s Saturday Seed is the last of our four Halloween-themed one-shot scenarios which might take-off into longer flights of gaming. This seed, if you are feeling your oats, can in one evening jump between generations, but will not suffer for remaining in one. Intended for Leagues of Adventure and posted here in … Continue reading

More Gaming with Google+

As readers of this blog already know, I like Play by e-Mail games and have found them much easier to run since the advent of Gmail. A few weeks ago, I transformed a game slated to be run as a PBeM into a game run via Google+ and my initial feeling is that I will … Continue reading

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