The Podcast- On #RPGaDAY2026 Days 17-31
- On #RPGaDAY2026 So far: Days 1-16
- #RPGaDAY2026 and some Brief Updates
- On Suspected Inspirations for the Delta Green RPG with Jason Connerley
- A friendly conversation about natural-feeling characters with SettingFirstRPG
- A Friendly Conversation on Character Social Inequality in RPGs
- A Frightfully Cheerful Conversation on Horror and Comedy
- On the idea of a "Better Game"
- On what might be in a name, and Listener Calls
- Biting the Bullet with Jason Hobbs [video]
Hooded Lantern
Clipping Service
Whispers in Darkness
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Deeper Impressions from the Edge of the Empire
This series was originally envisioned as being of technical discussions and recaps for our Edge of the Empire campaign, but that latter aspect ended up being shunted to the YouTube channel. Now that the campaign is in its 8th month, the idea of trying to catch up on written recaps is a preposterous one, and … Continue reading →
Filed under Edge of the Empire, Edge of the Empire Actual Play, FFG Star Wars, Playing in Games, Running Games, Star Wars, The Blog · Tagged with Actual Play, Edge of the Empire, FFG Star Wars, Role-playing game, roleplaying, roleplaying games, roleplaying system, running games, Star Wars, Star Wars role-playing games
Casting Runes 6: A Season for All Things – Session 15 Recap
This post continues the exploration and implementation of RuneQuest 6th Edition in a sword and sorcery campaign setting. This was a return to play after a lengthy hiatus brought on by a sudden lack of schedule cohesion, and the rise of the end-of-year holidays. Sadly, this session also marked the end of involvement by the player who … Continue reading →
Filed under BRP, Campaign Recaps, Characters and Support Cast, Live Game Report, Preparation and Preparedness, Runequest, RuneQuest, RuneQuest Actual Play, Running Games, Themes and Intentions · Tagged with Actual Play, Campaign setting, campaign world, Character creation, fantasy settings, recap, roleplaying, Runequest, sword and sorcery
Overview: Mythic Britain – The Campaign
This is the last installment of our overview series on the Mythic Britain Campaign setting for RuneQuest 6. This series has explored the look, feel, utility, and depth of the material provided in the 360 page book. The first installment explored how this supplement interacts with and augments the core rules by looking at character creation … Continue reading →
Filed under Product Overviews, Runequest, The Blog, Under the Hood · Tagged with Design Mechanism, Mythic Britain, roleplaying games, RuneQuest 6
Overview: Mythic Britain – The Supernatural
This is an overview series on the Mythic Britain Campaign setting for RuneQuest 6. This series explores the look, feel, utility, and depth of the material provided in this 360 page book. This third installment will look at the campaign setting’s supernatural elements and how they are presented. You can find the rest of the series here, and a … Continue reading →
Filed under Product Overviews, Runequest, The Blog, Under the Hood · Tagged with Design Mechanism, Mythic Britain, roleplaying games, RuneQuest 6
Overview: Mythic Britain – The Setting
This is an overview series on the Mythic Britain Campaign setting for RuneQuest 6. This series will explore the look, feel, utility, and depth of the material provided in this 360 page book. This installment, the second, will look at the setting elements and how they are presented. You can find the rest of the series … Continue reading →
Filed under Product Overviews, Runequest, The Blog, Under the Hood · Tagged with Design Mechanism, Mythic Britain, roleplaying games, RuneQuest 6
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Livre d’Eibon
- From a certain point of view… On RPGs.
- #RPGaDAY: Day 31 – Edge (Ability; Fair; Continuum)
- #RPGaDAY2026 – Some Memorable Responses
- #RPGaDAY: Day 30 – Pride (Emotion; Blessed; Space: 1999)
- #RPGaDAY: Day 29 – Labor (Emotion; Effort; Space: 1999)
- #RPGaDAY: Day 28 – Devotion (Emotion; Charity; Space: 1999)
Colours out of Space
Bletherad Public Library
Splats
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