Posted by Runeslinger on August 2, 2015 · Leave a Comment
This second of three installments in our short series on Luther Arkwright: Roleplaying Across the Parallels will look at character creation in a modern or futuristic context, with the added prospect of psychic abilities (Traits) included.
Posted by Runeslinger on August 1, 2015 · 7 Comments
RPGaday is here again, so I know it is August and I am not at GenCon. I am, however, having a succession of good years in gaming, so I am feeling fine. RPGaday, an idea put forward by the Autocratic blog, asks us to start talking to each other on a daily basis on whatever … Continue reading →
Posted by Runeslinger on July 22, 2015 · 2 Comments
Part one of three looking between the covers and across the dimensions of Luther Arkwright: Roleplaying Across the Parallels, by the Design Mechanism. This installment, campaign support and development.
Posted by Runeslinger on July 19, 2015 · 2 Comments
Like its subject, the latest release by the Design Mechanism for the top-notch RuneQuest 6th Edition is a varied and wondrous creation. What some might perceive as one world is in reality many – each different, and holding mysteries to be explored, problems to be solved, villains to be stopped, and perhaps even a little … Continue reading →
Posted by Runeslinger on June 18, 2015 · Leave a Comment
I almost had a good discussion about Watchmen recently when Ron Edwards made an interesting post on an aspect of the graphic novel on his Dr. Xaos comics madness blog. I say ‘almost,’ because as our points in the comments run counter to each other, nothing much came of it. Tangents are traps in any discussion of … Continue reading →
Category Characters and Support Cast, Playing in Games, Preparation and Preparedness, Running Games, The Blog, The Gamers, Themes and Intentions, Under the Hood · Tagged with gaming, roleplaying, roleplaying games, RPG, The Blog, Watchmen