Palladium Fantasy: My turn behind the dice

I haven’t had an opportunity to play in a Palladium Fantasy game since 1989. In a few weeks, that will change. Imagine my anticipation~  A close friend, and one of the people for whom I am running my own Palladium Fantasy PBeM, will be returning the favour, taking up the mantle of GM for the … Continue reading

Always say, ‘Yes…’

Honestly, this little piece of contested GM advice is one of the few issues debated online that I feel has strong arguments on both sides. I am certain that there is a clear and distinct genesis for this idea, but I am most familiar with the form it took from the lineage of players who … Continue reading

The Goals of an RPG, or the R.P.G’s of gaming

If it’s not fun, don’t play. -One-Eyed Man I imagine we all agree with the preceding statement unless we have issues with masochism or other self-interest eschewing disorders. That said, I have been coming across repeated statements ‘out there’ that the purpose of the GM in an RPG, and by extension an RPG’s ultimate goal, … Continue reading

Premature Imagination

If one spends any time at all reading RPG fora, I think one comes away with the sense that like spies, roleplayers, when discussing systems and mechanics, can often be, “a bunch of bitchy little girls.” Admit it. You know that it’s true. Listen to this post with commentary from 2020~ Casting Shadows Podcast~ It … Continue reading

Encumbrance and the GM

In my nearly 30 years of gaming, I have gone through predictable extremes in regard to printed RPG materials. I began as an extreme minimalist, drifted into dabbling, exploded into completionism, and am currently scaling back to minimalism (with some effort). Perhaps the single most important reason for this reduction is space. My game collection … Continue reading

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