Corruption: the other white meat

Black wings over sunset

Do not, as some ungracious pastors do, Show me the steep and thorny way to heaven; Whiles, like a puff’d and reckless libertine, Himself the primrose path of dalliance treads, And recks not his own rede. -Hamlet Stirred, not shaken Temptation to the point of corruption is not something which I consider to be easy … Continue reading →

Game for the Holidays

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I have just gotten back from a week away. Setting scheduled posts through WordPress before I left meant that for the entire time I was away, I didn’t have to spare a thought for gaming or related issues. Now that I am back, trying to clear the dust off that part of my brain, I … Continue reading →

Getting in your own way

A game, when it is going well, has a certain flow to it, almost a cadence. Unlike a scripted tale, however, story beats are not always, or at least not entirely in your hands. I have purchased but not yet read the inimitable Robin Laws’ renowned treatise on this issue, Hamlet’s Hit Points, and wish … Continue reading →

Influences on Character

In both of my proposed campaigns, Icons and Mechwarrior, I have a lot of lead time to prepare and I have clear themes in mind. Really, this is the second best of all possible situations. It could only be made better by having clear start dates, and known players with clear character ideas. As I … Continue reading →

Mechwarrior: Hair of the Dog ~ part 1

I am not sure what to think about automatically connecting the phrase, It is a time of war, with the Battletech Universe, but I do. As my project to prepare a campaign with a balanced mix of roleplaying and wargaming progresses, I was not unhappy to discover that what amounts to the 4th Edition of … Continue reading →

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