GM: The Core Principles
Posted by Runeslinger on August 24, 2011 · 4 Comments
Two themes “out there” this week caught my eye, mostly because they blend together quite well, but then the rallying of quite a few other blogs around the call to Build a Better GM effectively made up my mind about what I would write about this week: the core principles of being a GM The … Continue reading →
Secrets of the Templars
Posted by Runeslinger on June 1, 2011 · 41 Comments
I honestly believe that it is not hyperbole to say that I used to game with a genius. In my early twenties, there was a period between careers where I worked odd jobs and participated in 7-8 games a week. I didn’t sleep much. Four of these games were set in the World of Darkness … Continue reading →
Jacques Cousteau was a roleplayer
Posted by Runeslinger on April 27, 2011 · 2 Comments
Myxzplk asked a very important question on rpg.stackexchange yesterday which ties in very nicely with the post on attachment I wrote last week. His question concerns methods of improving immersion in roleplay – otherwise known as ‘playing in character.’ While every group has a certain line concerning the amount and type of dramatic content allowed … Continue reading →
Category Preparation and Preparedness, Running Games, The Blog, Themes and Intentions · Tagged with immersion, playing in games, Role-playing game, roleplaying, The Blog, Thoughts
Playing Proactively – A rant?
Posted by Runeslinger on April 14, 2011 · 9 Comments
As both a player and a GM, I have learned that one thing I like is for the characters to improve beyond their traits and skills. I love it when they build up a network of contacts and resources which make them so much more than an operator in that world – they become a … Continue reading →
Category Casting the Shadows, Playing in Games, Preparation and Preparedness, Running Games, Technical Questions, The Blog, Themes and Intentions · Tagged with role-playing, roleplaying, Thoughts
Turning the Wheel
Posted by Runeslinger on March 7, 2011 · 2 Comments
This contribution to the March RPG Blog Carnival is really nothing more than a small suggestion which tries to suggest a means of bringing a healthy balance of the interrelationship of living and dying to the stories into which a group invests their time. What sort of game could we have if the characters played … Continue reading →
Category Characters and Support Cast, Running Games, Technical Questions, The Blog, Themes and Intentions · Tagged with Character Development, roleplaying, running games, setting development, Thoughts








