Mythic Britain: Summer Blood and Winter Snow

Today marked the final session of character development, and the first session of actual play for our Mythic Britain campaign. It is a bit ridiculous that this campaign, slated to start in September has not seen play until November, but life is not always kind. Due to recurring scheduling conflicts which will continue into the … Continue reading

Mythic Britain Contest going strong

Character descriptions are beginning to flow in to the Mythic Britain contest, bringing a lot of inspirational reading and viewing for yours truly. I am really looking forward to being able to share some of the awesome ideas people are submitting, once the contest closes~ Entry is simple: create a character using the RuneQuest 6 … Continue reading

Casting Runes 6: A Season for All Things – Session 15 Recap

This post continues the exploration and implementation of RuneQuest 6th Edition in a sword and sorcery campaign setting. This was a return to play after a lengthy hiatus brought on by a sudden lack of schedule cohesion, and the rise of the end-of-year holidays. Sadly, this session also marked the end of involvement by the player who … Continue reading

BrigadeCon Update: 2 weeks left!

At the time of writing, there are just twelve days until the online gaming convention under the inclusive name ‘BrigadeCon’ will open its virtual doors for the first time. As mentioned in previous posts, the convention has been organized for two purposes, promoting the fun and vitality of playing tabletop roleplaying games via services like … Continue reading

Casting Runes 6: A Season for All Things – Session 14 Recap

This post continues the exploration and implementation of RuneQuest 6th Edition in a sword and sorcery campaign setting. This was a short session, focused on introducing additional characters and locations.   Check the list of links below for the recaps of the previous sessions, and other related articles on this campaign. Less-detailed video recaps are also available on … Continue reading

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