#RPGaDAY: Day 30 – Pride (Emotion; Blessed; Space: 1999)
Posted by Runeslinger on August 30, 2026 · Leave a Comment
It is Day 30 of #RPGaDAY2026 and the last day of using Space: 1999 by @Modiphius for my responses. Tomorrow is the last day of this yearly RPG-positivity event. It will also be the first and only day I use the game selected for the final “week” of this event. We started with a two-day “week”and the Rivers of London RPG and we will end with a one-day “week” and a game you will have to visit here tomorrow to find out about. The weekly filter ending its run today on Day 30 is “emotion.” The daily filter for Sunday is “blessed.” The prompt for today is “pride.”
Filed under 2D20, RPGaday, Space: 1999, The Blog · Tagged with 2D20, All for One, roleplaying, roleplaying games, RPG, RPGaDAY2026, Space: 1999, ttrpg
#RPGaDAY: Day 29 – Labor (Emotion; Effort; Space: 1999)
Posted by Runeslinger on August 29, 2026 · Leave a Comment
It is Saturday, August 29th, and, surprising no one hopefully, it is also Day 29 of #RPGaDAY2026. The weekly filter adding its special flair to the prompts from Day 24 to Day 30 is “emotion.” The daily filter for Saturday is “works hard for a living.” The prompt is “labor.” The game I am looking at this week to share thoughts on the notion of characters in RPGs is Space: 1999 published by @Modiphius and written by Andrew Peregrine. In the context of the 2D20 Space: 1999 RPG, influenced by the ideas of emotion and hard work, what character or characterization ideas are sparked by labor as a prompt? Anyone? Would you like me to take the first shift? No problem! I live in your future anyway, so let’s get to it~
Filed under The Blog, RPGaday, Space: 1999, 2D20 · Tagged with roleplaying, RPG, All for One, roleplaying games, ttrpg, RPGaDAY2026, Space: 1999, 2D20
#RPGaDAY: Day 28 – Devotion (Emotion; Charity; Space: 1999)
Posted by Runeslinger on August 28, 2026 · Leave a Comment
I started doing #RPGaDAY near the end of its first August more than a decade ago. I have returned to it every year since, and not just because I soon partnered with David Chapman, the event’s creator. There is something about sharing our positive experiences with RPGs which highlights some of the best connections we have within the circles of gamers we enjoy. I mean moments like when a new game transitions to the game you now know inside and out, or when you get a friend to try gaming for the first time, or try this game you and some other friends have been enjoying, or find a new friend in the group of strangers whose initial connection was just some game they were interested in. Like any hobby which fulfills us and helps us exercise our skills and talents, I think we grow devoted to this one and to the people we enjoy it with. So, here we are on Friday, August 28th, Day 28 of #RPGaDAY2026 and once again the gamut of prompts and responses has almost been run. There are but three days left in this year’s event. This week’s filter is emotion. The filter for Friday is loving and giving. The prompt is devotion. The game I have been looking at this week to share thoughts on the notion of characters in RPGs has been Space: 1999.
Filed under 2D20, RPGaday, Space: 1999, The Blog · Tagged with roleplaying, RPG, All for One, roleplaying games, ttrpg, RPGaDAY2026, Space: 1999, 2D20
#RPGaDAY: Day 27 – Hunger (Emotion; Far to Go; Space: 1999)
Posted by Runeslinger on August 27, 2026 · Leave a Comment
This is the 27th day of #RPGaDay2026 and our long journey of positive reflections on our hobby is nearly done. Less than a handful of days remain. For most of those remaining days I will be responding using Space: 1999 by Modiphius. The weekly filter we will have until Sunday is Emotion. Today’s daily filter is brought to us by a traveler born on a Thursday who has thus found themselves with far to go, rather like our beloved but beleaguered Moonbase Alpha. Our prompt today is hunger.
Filed under The Blog, RPGaday, Space: 1999, 2D20 · Tagged with roleplaying, RPG, All for One, roleplaying games, ttrpg, RPGaDAY2026, Space: 1999, 2D20
#RPGaDAY: Day 26 – Regret (Emotion; Woe; Space: 1999)
Posted by Runeslinger on August 26, 2026 · Leave a Comment
This is the 26th day of #RPGaDay2026 and it is the third day of my week of responding to the prompts using Space: 1999 by Modiphius. Guiding this whole week is the filter “Emotion” and specifically framing today’s prompt is the daily filter ‘Woe’ brought to us by Wednesday. The prompt itself is “Regret,” which I think carries a lot of resonance with the original series. Let’s get to it, shall we? We don’t want to keep our emotionally woeful regret waiting, do we? Besides, if we wait too long the distances will be too great and we won’t be able to reach Alpha and how would that make us feel?
Filed under The Blog, RPGaday, Space: 1999, 2D20 · Tagged with 2D20, All for One, roleplaying, roleplaying games, RPG, RPGaDAY2026, Space: 1999, ttrpg








