Window on the World
Posted by Runeslinger on September 6, 2010 · 5 Comments
From the perspective of being the GM, which of the following descriptive passages do you think works best? A As you look across the bridge, thousands of metres above the frozen surface of the river, the wind slices through your clothing like a sharp blade. The cold penetrates your flesh with a chill deeper than … Continue reading →
Filed under Playing in Games, Preparation and Preparedness, Running Games, Technical Questions · Tagged with playing in games, role-playing, roleplaying, RPG, running games
Seasoning Ashes to Taste
Posted by Runeslinger on September 2, 2010 · 5 Comments
As a GM or player, how important is the system to you? For the past few weeks, I have been trying quite hard to get into Burning Wheel. I don’t have that much time to go over new game systems at the best of times, and less time to try to run them, but from … Continue reading →
Filed under Running Games, The Blog · Tagged with role-playing, roleplaying, RPG, running games, The Blog, Thoughts
On this battlefield, no one wins
Posted by Runeslinger on August 24, 2010 · 2 Comments
In a few weeks, I will be engaged in playing a game wherein, due to a lack of time and players with compatible schedules, the GM and I have decided to employ a variant of troupe-style play that I haven’t really had to use since I was first introduced to gaming (which was just after … Continue reading →
Filed under Characters and Support Cast, Playing in Games, Running Games, The Blog · Tagged with playing in games, roleplaying, running games
Adjudication 2 ~ The Will
Posted by Runeslinger on August 12, 2010 · 1 Comment
If you were running a game with a mechanic to represent Willpower or Resolve, and I am thinking specifically of Storyteller in this case, where the use of the trait allows the character to void GM fiat for a period of time (resist Frenzy, etc) how would you deal with a situation like the following: … Continue reading →
Filed under Running Games, Technical Questions, WoD ad nauseum · Tagged with running games, World of Darkness
Generation Games ~ Pt.3
Posted by Runeslinger on August 10, 2010 · Leave a Comment
If we are to have heroes, we must have challenges for them to overcome. In a Generation or Legacy game, the quest is handed down through the years, and so by extension are the challenges. Arranging this takes a fair bit of work both to ensure the ongoing survival of the challenge, whatever form it … Continue reading →



