Getting an Earful
Posted by Runeslinger on November 17, 2013 · Leave a Comment
One of the major problems of conversations is when they are composed of speakers who use the moments where the other person is talking to compose what they will say next instead of actually listening to what has been said. While this is a common, annoying, and somewhat insulting aspect of daily life, it is … Continue reading →
Filed under Playing in Games, Running Games, The Blog, The Gamers · Tagged with listening, Role-playing game
Choice of Voice~
Posted by Runeslinger on October 20, 2013 · 11 Comments
As discussion cycles through toward gaming techniques again in the YouTube RPG Brigade, it has brought a latent point about the narrative voices in gaming to the fore. This post brings together some ideas from a variety of earlier posts and videos and then tries to take some solid technical steps forward toward a framework … Continue reading →
Filed under Playing in Games, Preparation and Preparedness, Running Games, Technical Questions, The Blog, The Gamers · Tagged with Immersion in RPGs, immersive roleplay, Narrative mode, narrative voice, Role-playing game, RPG, running games
Desolation Hangout 1
Posted by Runeslinger on October 6, 2013 · 2 Comments
On Wednesday, I hosted a hangout for some notable members of the YouTube RPG community to play the post-apocalyptic fantasy RPG, Desolation. The group was composed of a former arena athlete, a noble, a legionnaire and his young sister, and an outdoorsman. The setting was ostensibly the northern reaches of what used to be the … Continue reading →
Filed under Campaign Recaps, Desolation, Desolation Actual Play, Online Games, Running Games, The Blog, Ubiquity · Tagged with Desolation, Role-playing game, RPG, Sword & Sorcery, Ubiquity, Ubiquity Roleplaying System, YouTube
Saturday Seed ~ 175 (Broken Rooms)
Posted by Runeslinger on September 28, 2013 · Leave a Comment
This Saturday Seed returns, after too long away, to the amazingly rich game, Broken Rooms. This is a very, very short one, but it has legs… long, disjointed ones which are fit to carry you where you may not have expected to go, and will not, without sacrifice, carry you back. The seed As noted … Continue reading →
Filed under Broken Rooms, Saturday Seeds · Tagged with Broken Rooms, Plot Ideas, Role-playing game, roleplaying, Story Hooks
Saturday Seed ~ 174 (Leagues of Adventure)
Posted by Runeslinger on September 21, 2013 · Leave a Comment
This Saturday continues the celebration of Ubiquity by planting a seed for the Victorian Steampulp game by Triple Ace, Leagues of Adventure. More exploration, discovery, invention, camaraderie and wonder than you might believe are packed neatly between the covers of this game. The seed A dear old friend and mentor seems to have finally gone … Continue reading →
Filed under Leagues of Adventure, Saturday Seeds, Ubiquity · Tagged with gaming, Leagues of Adventure, Plot Ideas, Role-playing game, Story Hooks






