The Podcast- On Taking Two Steps Forward and Back in RPGs~
- On #RPGaDAY2026 Days 17-31
- On #RPGaDAY2026 So far: Days 1-16
- #RPGaDAY2026 and some Brief Updates
- On Suspected Inspirations for the Delta Green RPG with Jason Connerley
- A friendly conversation about natural-feeling characters with SettingFirstRPG
- A Friendly Conversation on Character Social Inequality in RPGs
- A Frightfully Cheerful Conversation on Horror and Comedy
- On the idea of a "Better Game"
- On what might be in a name, and Listener Calls
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Walking in Gumshoes ~ Investigating
For all intents and purposes, our three characters are now in the thick of investigating our first crime scene for our Mutant City Blues campaign. We opened in the Montreal Heightened Crime Units bullpen, where the three of us were assigned a homicide case at a local culinary landmark. We have spent the last two weeks … Continue reading →
Shadowscast Episode 6
This episode has been delayed for a few months and as such has expanded to nearly twice its normal expected size. No guests were harmed in the filming of this episode, but one crane was filmed without his permission while stalking three-eyed fish. Topics for this Shadowscast range from a look at some GameScience dice … Continue reading →
Filed under Running Games, Shadowscast · Tagged with casting shadows, Character Development, gamescience dice, Role-playing game, RPG, running games, setting development, Shadowscast
Saturday Seed ~ 116 (Dungeon Crawl Classics)
Although no doubt easily planted in any fantasy setting with varying degrees of work, this week’s small story seed is for Dungeon Crawl Classics. I have been intending to put one out for this game solely because I enjoyed reading it so much. After much delay, here it is. As I mentioned last week, I … Continue reading →
Filed under Infectious Plots, Saturday Seeds · Tagged with dungeon crawl classics, fantasy campaigns, Plot Hooks, roleplaying, Story Ideas
Serial Setting 2 ~ Week 23
The Casting Shadows blog’s second Serial Setting appears in weekly installments and is scheduled for a 6-month run in which less only this and one other post remains. This series is focused on providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition and to a much lesser extent Leagues of … Continue reading →
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with casting shadows, Hollow Earth Expedition, korean peninsula, Plot Ideas, pulp adventures, roleplaying system, Serial Settings, Story Hooks, Ubiquity
Let the beats fall where they may…
I have been struggling to write a certain post since I started this blog. This is a run at it, but probably won’t be it. Bits and pieces of the theme have crept out here and there in other posts, but simply what I want to write about is this: There is much more to … Continue reading →
Filed under Casting the Shadows, Preparation and Preparedness, Running Games, The Blog, Themes and Intentions · Tagged with Role-playing game, roleplaying, roleplaying system, RPG, running games, Thoughts
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Livre d’Eibon
- Sparks and Flows of Imagination: Blue Planet
- Blue Planet – Recontact: An Orbital Lifter for a New Age
- Recontacting Blue Planet with gusto~
- Rivers of London: Lies, Damnation, and Sudden Vacations
- Rivers of London: A Who’s Who of Lurkers, Workers, Hangers-on, and Ne’er-do-wells~
- Rivers of London: Murder, Brutalism, and Cheeky Nandos
Colours out of Space
Splats
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