The Podcast- On Taking Two Steps Forward and Back in RPGs~
- On #RPGaDAY2026 Days 17-31
- On #RPGaDAY2026 So far: Days 1-16
- #RPGaDAY2026 and some Brief Updates
- On Suspected Inspirations for the Delta Green RPG with Jason Connerley
- A friendly conversation about natural-feeling characters with SettingFirstRPG
- A Friendly Conversation on Character Social Inequality in RPGs
- A Frightfully Cheerful Conversation on Horror and Comedy
- On the idea of a "Better Game"
- On what might be in a name, and Listener Calls
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Saturday Seed ~ 128 (Broken Rooms)
This week’s Saturday Seed is for Greymalkin Designs’ moody and apocalyptic summer 2012 release, Broken Rooms. The Seed This small seed, set in 2012, is intended to help bolster the characters’ vague sense of urgency, feed healthy paranoia, and answer a few questions the players and their characters might not have needed to address yet. … Continue reading →
Filed under Broken Rooms, Infectious Plots, Saturday Seeds · Tagged with Broken Rooms, Greymalkin Designs, Plot Ideas, Role-playing game, Story Hooks
Dice and the Gingerbread Person
Not long ago, an excellent new channel on YouTube called EmergentPlay began posting short, punchy clips pertaining to RPG theory and practice. If you have not taken a look at this channel yet, I cannot recommend it highly enough. The poster is very well-spoken, well-prepared, and game-literate; and the clips are 2-5 minutes of thought-provocation. Last … Continue reading →
Filed under Running Games, The Blog · Tagged with Dice, immersive roleplay, Role-playing game, roleplaying, roleplaying system, RPG, running games
Saturday Seed 127 (Leagues of Adventure)
The Seed This week’s Saturday Seed is the last of our four Halloween-themed one-shot scenarios which might take-off into longer flights of gaming. This seed, if you are feeling your oats, can in one evening jump between generations, but will not suffer for remaining in one. Intended for Leagues of Adventure and posted here in … Continue reading →
Filed under Hollow Earth Expedition, Leagues of Adventure, Saturday Seeds, Ubiquity · Tagged with Frankenstein, Halloween One-Shots, Hollow Earth Expedition, Leagues of Adventure, Plot Ideas, Story Hooks
More Gaming with Google+
As readers of this blog already know, I like Play by e-Mail games and have found them much easier to run since the advent of Gmail. A few weeks ago, I transformed a game slated to be run as a PBeM into a game run via Google+ and my initial feeling is that I will … Continue reading →
Filed under A Time of War, Battletech, Battletech / Mechwarrior, Mechwarrior Live Game Reports, Preparation and Preparedness, Reports, Reviews, Running Games · Tagged with A Time of War, Battletech, Google+, live report, Mechwarrior, Play-by-mail game, playing in games, Role-playing game, running games
Walking in Gumshoes ~ The End of the Road
Our Mutant City Blues campaign has not been declared dead, but the lack of an official pronouncement does not make it less so. Predictably, the game to a crashing halt the moment it was about to take off. There is nothing about Gumshoe or Mutant City Blues itself which contributed to this, so this post will not get … Continue reading →
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Livre d’Eibon
- Sparks and Flows of Imagination: Blue Planet
- Blue Planet – Recontact: An Orbital Lifter for a New Age
- Recontacting Blue Planet with gusto~
- Rivers of London: Lies, Damnation, and Sudden Vacations
- Rivers of London: A Who’s Who of Lurkers, Workers, Hangers-on, and Ne’er-do-wells~
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Colours out of Space
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