Saturday Seed ~ 170 (Pendragon)

This seed is for Pendragon, now handled by Nocturnal, and should provide the skeleton for a few sessions of play during a period of tension and slow build toward large-scale conflict. The seed A Knight Vassal of small renown, only perhaps known to the player knights but possessed of unflagging courage and good disposition has … Continue reading →

Home…

I have just returned from my first actual vacation since the summer of 2006… and that one was more like trading my day job for doing one of my hobbies full time. Perhaps it has been even longer since I have really taken time away from everything and just focused on relaxation and seeing the … Continue reading →

Saturday Seed ~ 169 (Shadowrun)

This seed is being presented in response to my recent weeks of jetting about the globe and my gradual progress through the fifth edition of Shadowrun. This seed has no special requirements for any particular edition, but may be more fulfilling in editions where penetration of the facility would be required for success. The seed … Continue reading →

Saturday Seed ~ 168 (Call of Cthulhu)

For those like me who backed the 7th Edition of Call of Cthulhu out of love of the grand old game, and faith in the playtesters’ reports that not too much damage had been done to it in the slightly spurious quest to ‘update it for modern players,’ the past day has likely been spent … Continue reading →

Saturday Seed ~ 167 (Brass&Steel)

This seed is likely fit for most Victorian era settings with a hint of mysticism, but most notably so for Brass&Steel. The Seed The characters are traveling and forced by flooding and fierce storms to turn in at a weathered inn. Odd things commence. Planting the Seed Any time the characters venture forth by rail … Continue reading →

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