Posted by Runeslinger on January 8, 2011 · Leave a Comment
Despite the deep shadows cast by the placement of gothic buttresses in my very soul, I love the sun-baked elegance of classic westerns, and the dust-caked brutality of revival westerns. Like many, I feel that the west is a rich source of material for long-term roleplay, and like some, I see no real need to stray far from real history … Continue reading →
Posted by Runeslinger on December 31, 2010 · Leave a Comment
Hair of the Dog – Scene II AMBUSH! Hanburton Lowlands (Simulation) July 14, 3028 – 2:29pm 2:29:00pm Twin AC/10 rounds narrowly miss Lance Commander Lucas ‘Cool Hand Luke’ Rom’s Shadowhawk as it jumps to the northern plateau. The attacking lance consists of a Hunchback now seeking to use surprise and terrain to close on MadDog’s … Continue reading →
Posted by Runeslinger on December 29, 2010 · Leave a Comment
With my Mechwarrior: A Time of War (Battletech 4th Edition RPG) campaign in full swing in addition to my ongoing Palladium Fantasy Campaign, and various plots and preparations for Hollow Earth Expedition, Daring Tales of Adventure, and All for One, I have not been posting much. Now that the first mech battle is complete, and … Continue reading →
Category A Time of War, A Time of War Actual Play, Battletech / Mechwarrior, Campaign Recaps, Live Game Report, Mechwarrior Live Game Reports, Running Games, The Blog · Tagged with Battletech, Mechwarrior, Play-by-mail game, Role-playing game, running games, Thoughts
Posted by Runeslinger on December 22, 2010 · 3 Comments
In the very early days of my gaming, I noticed a curious thing about the world maps with which my close friend was always fiddling: Port Blacksand. If you ‘zoomed out’ on any map far enough to see the coast, eventually you would come across a notation reading, ‘Port Blacksand.’ Had this been the same … Continue reading →
Posted by Runeslinger on December 16, 2010 · Leave a Comment
Despite the quick pace the players are keeping in their deadly dance in the stone hills below the Academy, the passage of time in the real world is no doubt making it seem like things have ground to a halt. Rest assured, they have not. This entry will serve as a bit of extended character … Continue reading →