May of the Dead: Building Undead Cults from Nothing
Posted by Runeslinger on May 21, 2012 · 2 Comments
Another explanation… This post is the second of two entries the Casting Shadows blog is contributing to the May of the Dead blog carnival. This entry pulls back the curtains of misdirection and manipulation which allow the formation of undead cults through mundane not mystical means. The previous entry from this blog can be read here, and … Continue reading →
Filed under Adventure!, All for One: Regime Diabolique, Beyond the Supernatural, Brass&Steel, Call of Cthulhu, Casting the Shadows, Deadlands, Hollow Earth Expedition, Leagues of Adventure, Palladium Fantasy, Running Games, Shadowrun, The Blog, Ubiquity · Tagged with Call of Cthulhu, Lich, May of the Dead, Mummy, roleplaying, setting development, Ubiquity, Vampire, Zombie
Whose Ticket to Ride?
Posted by Runeslinger on April 22, 2012 · 10 Comments
I don’t play any type of D&D anymore, and as it has been 23 years since I left that particular game behind in favour of others I can be fairly sure that there will be no returning. From time to time, the urge to run a fantasy game surfaces, of course, but those urges are … Continue reading →
Filed under Running Games, The Blog · Tagged with Adventurer Conqueror King, Railroading, Role-playing game, roleplaying, RPG, running games, Thoughts, Total Party Kill
The Five Games that Influenced the Way I Play
Posted by Runeslinger on April 11, 2012 · 6 Comments
When checking my blog feed after posting today, I discovered that a very similar idea had been proposed for discussion already. I caught wind of it from Dice Monkey’s post, which in turn sent me to Character Generation, and trawling through the comments of each. The similarities and curious differences in the lists presented are … Continue reading →
Shadowscast – episode 5
Posted by Runeslinger on March 23, 2012 · 4 Comments
This episode touches on the new Super Hero RPG based too firmly in the Marvel Universe, and the future loss of Guidance from Triple Ace Games. We look in more depth at using Korea as a location for gaming (this time with Bonus Content!) and compare the approach of “telling the story” versus “discovering it.” Volume 1, … Continue reading →
Empty Worlds
Posted by Runeslinger on March 18, 2012 · 3 Comments
As an advocate of discovering a tale during roleplay versus telling one, my exertion for games occurs more often in formulating realistic interactions with the activities of the players and NPCs according to the framework established for the game, coupled with expansion of that framework based on the events of each session. When choosing to tell a … Continue reading →
Filed under Preparation and Preparedness, Running Games, The Blog · Tagged with Role-playing game, roleplaying, running games, setting development







