Walking in Gumshoes ~ Setting and Set-up
Posted by Runeslinger on July 10, 2012 · 3 Comments
According to the GM, we are perilously close to starting our campaign of Mutant City Blues by Pelgrane Press. The GM has been encouraging a collaborative approach for laying the foundations of the setting, and so I think it is best to start this second entry on playing Mutant City Blues (MCB) with that before the … Continue reading →
Come hell or high water…
Posted by Runeslinger on June 15, 2012 · 10 Comments
Anyone who has spent any time with games set in the World of Darkness has probably at one time or another wondered if their Storyteller were out to get them. While games like Vampire do not have a monopoly on pushing for consequences for character action, they certainly introduced a lot of young gamers to … Continue reading →
Filed under Running Games, The Blog, Themes and Intentions · Tagged with gaming, Risk Reward and Repercussions, Role-playing game, running games, Thoughts
Interrogation in ‘A Time of War’
Posted by Runeslinger on June 9, 2012 · 1 Comment
Due in part to moving to a new city and starting a new job as the head of a newly created department, I have fallen woefully far behind in the actual play reports for my ongoing Mechwarrior PBeM. Much has happened since the last report, but this week has brought about a kind of scene … Continue reading →
Filed under A Time of War, Battletech, Battletech / Mechwarrior, Mechwarrior Live Game Reports, Preparation and Preparedness, Running Games · Tagged with Battletech, Role-playing game
The Light that Never Warms (All for One: Regime Diabolique) – Campaign Report 5
Posted by Runeslinger on June 3, 2012 · Leave a Comment
Campaign: The Light that Never Warms Story Two: I Came for the Waters Session 1 Turning Trouble’s Tables This is the fifth installment of reports for my current face-to-face campaign using Triple Ace Games’ fantastic All for One: Regime Diabolique ~ a game of supernatural intrigue and swashbuckling action in a dark reflection of 17th … Continue reading →
Filed under All for One Actual Play, All for One: Regime Diabolique, Campaign Recaps, Live Game Report, Running Games, Ubiquity · Tagged with Actual Play, All for One, Role-playing game, roleplaying, Ubiquity
Facilitating Function in Fractious Factions
Posted by Runeslinger on May 2, 2012 · 13 Comments
Thoughts on Parties of Mixed Capability Inspired by Joss Whedon’s film based on Marvel’s Avengers Last week, thanks to early release dates in Asia, I watched the Avengers on a local screen in Daejeon, South Korea. As I was leaving the theatre I was struck by just how well Joss Whedon had managed to present … Continue reading →
Filed under Preparation and Preparedness, Running Games, Technical Questions, The Blog, Themes and Intentions · Tagged with Character creation, Character Development, Role-playing game, RPG, running games, setting development, Thoughts






