Whose Ticket to Ride?
Posted by Runeslinger on April 22, 2012 · 10 Comments
I don’t play any type of D&D anymore, and as it has been 23 years since I left that particular game behind in favour of others I can be fairly sure that there will be no returning. From time to time, the urge to run a fantasy game surfaces, of course, but those urges are … Continue reading →
Filed under Running Games, The Blog · Tagged with Adventurer Conqueror King, Railroading, Role-playing game, roleplaying, RPG, running games, Thoughts, Total Party Kill
Shadowscast – episode 5
Posted by Runeslinger on March 23, 2012 · 4 Comments
This episode touches on the new Super Hero RPG based too firmly in the Marvel Universe, and the future loss of Guidance from Triple Ace Games. We look in more depth at using Korea as a location for gaming (this time with Bonus Content!) and compare the approach of “telling the story” versus “discovering it.” Volume 1, … Continue reading →
Empty Worlds
Posted by Runeslinger on March 18, 2012 · 3 Comments
As an advocate of discovering a tale during roleplay versus telling one, my exertion for games occurs more often in formulating realistic interactions with the activities of the players and NPCs according to the framework established for the game, coupled with expansion of that framework based on the events of each session. When choosing to tell a … Continue reading →
Filed under Preparation and Preparedness, Running Games, The Blog · Tagged with Role-playing game, roleplaying, running games, setting development
Serial Setting 2 ~ Week 1
Posted by Runeslinger on March 9, 2012 · 1 Comment
Our second Serial Setting begins this week. NPCs presented during the course of the serial setting will conform to the Ubiquity rules and the setting itself will conform to the pulp stylings of Hollow Earth Expedition. Our location is a fictional town on the West coast of Korea in the year 1936. Revolutionary stirrings among a people nearing their 30th … Continue reading →
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with Hollow Earth Expedition, Plot Ideas, Role-playing game, Serial Settings, setting development, South Korea, Ubiquity
Shadowscast – episode 4
Posted by Runeslinger on February 17, 2012 · Leave a Comment
This episode touches on three topics. First, I discuss gaming from the point of view of one layer of immersion: genre fidelity. Second, we examine the possibility of really meshing tactical and roleplaying elements in a single game. Finally, I share some quick tips for running a campaign as a Play-By-e-Mail game. Specific games which get mentioned are All for One: … Continue reading →
Filed under All for One: Regime Diabolique, Desolation, Hollow Earth Expedition, Running Games, Shadowscast, The Blog, Ubiquity · Tagged with All for One, Call of Cthulhu, Hollow Earth Expedition, Role-playing game, Shadowscast, Ubiquity







