Saturday Seed ~ 82 (Palladium Fantasy)

This week’s seed is for Palladium Fantasy, but is easily transplanted to other gardens, of course. This seed is geared toward a new group of fledgling adventurers and in keeping with this month’s RPG Blog Carnival, deals with a call to heroism. Hopefully, the forthcoming GM’s Kit for this grand old game will be released … Continue reading →

Saturday Seed ~ 81 (Shadowrun)

This week’s seed is for Shadowrun. I have been meaning to post more material for both it and Aces & Eights, but other things have had to come first. Not so this week! This seed finds the runners trying to turn someone else’s misfortune into profit, while trying to prevent a similar misfortune from befalling … Continue reading →

We could be heroes… (Blog Carnival 12-2011)

I have been gaming for a long time, but I haven’t played many heroes. I have had my share of great and memorable characters, but few I would call heroic. Even as a GM with a strong tendency toward using settings which encourage hard choices and calls toward a higher purpose, I have rarely had … Continue reading →

Saturday Seed ~ 80 (HEX)

This week’s seed is for Hollow Earth Expedition, and pits the characters against a series of cruel traps before finally subjecting them to the greatest challenge of all. The original version of this seed first saw life in my 1st Edition AD&D days a century ago. Another version, with almost nothing in common but the … Continue reading →

A Time of War: Overview

I had intended to write a single overview entry on or review of A Time of War – The Mechwarrior RPG, 4th Edition much earlier than this, but hopefully the added perspective will balance out the delay. It is hard to believe that it has been a year already. I have posted several times on … Continue reading →

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